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Rick_Taylor has entered the game!
Joined: 23 Jan 2004 Location: Spain
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Posted: Fri Jan 23, 2004 7:20 am Post subject: Z Axis problem |
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Hi. I'm making a DM map (my first DM map, indeed) with a bridge made of bridge things ("thing 9990"). I want to place a weapon on top of the bridge, and it works fine in ZDoom, but in ZDaemon the weapon apears on the floor below the bridge. I'm sure the Z height is correct, even I've tried to place the weapon a little higher, but it falls to the foor ignoring the bridge. Changed the bridge thing beahavior since the ZDoom version in wich ZDaemon is based or am I doing something wrong?
Thanks (and sorry for any bad english ). |
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Shockwav3 The human germ
Joined: 22 Aug 2003
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Posted: Fri Jan 23, 2004 2:35 pm Post subject: |
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try the map in the most actual versio of zdoom and see if it works, if it does it's porbably because the bridge behavour changed during zdoom development. |
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Rick_Taylor has entered the game!
Joined: 23 Jan 2004 Location: Spain
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Posted: Wed Jan 28, 2004 10:39 pm Post subject: |
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Yes, the ZDoom version was the recent 2.0.60, so I guess it's some sort of change from 1.23. Thanks . |
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