ZDaemon Forum Index ZDaemon
Client/Server DOOM
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Just another idea... ;) (Vehicles)

 
Post new topic   Reply to topic    ZDaemon Forum Index -> Wad Editing
View previous topic :: View next topic  
Author Message
SirTimberWolf
Unstoppable!


Joined: 15 Sep 2003
Location: Syracuse NY

PostPosted: Tue Nov 04, 2003 10:46 pm    Post subject: Just another idea... ;) (Vehicles) Reply with quote

Wouldnt it be cool to see some vehicular combat mods?

What about some halo type stuff?

hrm... Cool

it wouldnt be impossible... especialy with zdoom's slope abilities and its near limitless open terain potential...

Your thoughts?

(IE: I'm thinking of some dumbass teamplay mods with CTF support and vehicles) Very Happy
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Tue Nov 04, 2003 10:50 pm    Post subject: Reply with quote

You mean moving vehicles you can control and sit in? Those are impossible.
Back to top
View user's profile Send private message Send e-mail
SirTimberWolf
Unstoppable!


Joined: 15 Sep 2003
Location: Syracuse NY

PostPosted: Tue Nov 04, 2003 10:53 pm    Post subject: Reply with quote

how so?
you could make em with player sprites.. teleport and cameras it would seem

like
when player *activates* the "vehicle" he is teleported off the map, then a camera is activated.. and if you push left.. you move the camera left and so on... it seems like it could be done.. *seems*
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
Ganja
Dominating!


Joined: 26 Mar 2003
Location: http://clanchronic.dontexist.com

PostPosted: Tue Nov 04, 2003 10:53 pm    Post subject: Reply with quote

i was looking at this wad called ghostbusterdoom, one of the weapons i guess was converted into a car, even the player model was a car, i think its a neat idea and could work, here look for yerself http://www.doomworld.com/gbd2/files/gbd2.zip
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
SirTimberWolf
Unstoppable!


Joined: 15 Sep 2003
Location: Syracuse NY

PostPosted: Tue Nov 04, 2003 10:54 pm    Post subject: Reply with quote

yeah, I played that once... it was pretty cool, that partialy gave me the idea
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Tue Nov 04, 2003 11:00 pm    Post subject: Reply with quote

SirTimberWolf wrote:
when player *activates* the "vehicle" he is teleported off the map, then a camera is activated.. and if you push left.. you move the camera left and so on... it seems like it could be done.. *seems*

You won't see that player then nor would you be able to hit him.
Ganja wrote:
one of the weapons i guess was converted into a car, even the player model was a car
You will still be seen as normal marine, unless you will leave only one weapon available at start, and change player sprites to vehicle Wink
Back to top
View user's profile Send private message Send e-mail
ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Tue Nov 04, 2003 11:04 pm    Post subject: Reply with quote

Oh, and you can't control the camera manually.
Back to top
View user's profile Send private message Send e-mail
Ganja
Dominating!


Joined: 26 Mar 2003
Location: http://clanchronic.dontexist.com

PostPosted: Tue Nov 04, 2003 11:05 pm    Post subject: Reply with quote

thats what they did, go check out like level 4 or 5 or something, also i really like map1 of that wad, i'm thinking about converting it into a deathmatch map
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Tue Nov 04, 2003 11:29 pm    Post subject: Reply with quote

There's a chainsaw converted into the car, but if the player is viewed from "outside" he's a normal guy. You can't change those skins.
Back to top
View user's profile Send private message Send e-mail
Lyfe
Puts the 'Z' in ZDaemon


Joined: 29 May 2002

PostPosted: Tue Nov 04, 2003 11:40 pm    Post subject: Reply with quote

You are free to hack the zdaemon engine and create a way to have vehicles. However, it would take a LOT of work to do vehicles as they are in many other new games, like ut2k3, battlefield1942, and such, as Doom just has a very basic physics engine. Not to mention the whole thing having serious limits on graphical abilities (namely the 8-position sprite views)
Back to top
View user's profile Send private message Send e-mail Visit poster's website
johnc753
has entered the game!


Joined: 27 Nov 2003
Location: Macao

PostPosted: Tue Dec 02, 2003 5:28 am    Post subject: Reply with quote

no no no......vehicle can affect the great original gameplay of doom
Back to top
View user's profile Send private message Yahoo Messenger
Lyfe
Puts the 'Z' in ZDaemon


Joined: 29 May 2002

PostPosted: Fri Dec 05, 2003 4:30 am    Post subject: Reply with quote

riiight.. that's the point.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Nosferatu
On a Rampage!


Joined: 30 Sep 2003

PostPosted: Fri Dec 05, 2003 5:38 am    Post subject: Reply with quote

Lyfe wrote:
You are free to hack the zdaemon engine and create a way to have vehicles. However, it would take a LOT of work to do vehicles as they are in many other new games, like ut2k3, battlefield1942, and such, as Doom just has a very basic physics engine. Not to mention the whole thing having serious limits on graphical abilities (namely the 8-position sprite views)

My brain overloaded when i thought og how to code that....
and i came up with this
Code:
Close();

Genuis isnt it
Back to top
View user's profile Send private message AIM Address
Joshua-[NTW]-
On a Rampage!


Joined: 19 Oct 2003
Location: Take a wild guess.

PostPosted: Fri Dec 05, 2003 10:00 pm    Post subject: Reply with quote

johnc753 wrote:
no no no......vehicle can affect the great original gameplay of doom


Nope, it can be like the wads that use ACS scripting. Special DM wads that use vehicals. They can be the new dwango! Cool
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    ZDaemon Forum Index -> Wad Editing All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group