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Question about hubs

 
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SirTimberWolf
Unstoppable!


Joined: 15 Sep 2003
Location: Syracuse NY

PostPosted: Tue Nov 11, 2003 1:18 am    Post subject: Question about hubs Reply with quote

Okay.. I know nothing about hubs and stuff so I guess Im clueless..
IS it possible in COOP mode to have hubs work fine?
Can player 1 change maps and not mess up player 2 who is in map A?
Hope this is clear
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Twiztid
Who wants a body massage?


Joined: 21 Feb 2003
Location: your closet

PostPosted: Tue Nov 11, 2003 1:33 am    Post subject: Re: Question about hubs Reply with quote

SirTimberWolf wrote:
Can player 1 change maps and not mess up player 2 who is in map A?

If you mean like player 1 exits without player 2 and player 1 goes to map02 but player 2 is still at map01 then i dont think so. But im not positive so you might be able to do it.
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ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Tue Nov 11, 2003 1:56 am    Post subject: Reply with quote

The whole coop mode is full of bugs... Crying or Very sad
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Joshua-[NTW]-
On a Rampage!


Joined: 19 Oct 2003
Location: Take a wild guess.

PostPosted: Tue Nov 11, 2003 4:40 am    Post subject: Reply with quote

I guess, I don't think anyone tried it with any engine. Since you brought it up, I remember playing hexen with 3 players and when someone exited it changed map for us all.
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Twiztid
Who wants a body massage?


Joined: 21 Feb 2003
Location: your closet

PostPosted: Tue Nov 11, 2003 6:34 am    Post subject: Re: Question about hubs Reply with quote

SirTimberWolf wrote:
Can player 1 change maps and not mess up player 2 who is in map A?


I just tried it and it dosnt work. Sad
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Nosferatu[138]
has entered the game!


Joined: 19 Oct 2003
Location: Oregon

PostPosted: Tue Nov 11, 2003 8:13 am    Post subject: Reply with quote

Fyre said the only way would be to make our own engine aka like REMAKING doom
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Ralphis
That blue hedgehog again of all places!


Joined: 13 May 2002
Location: Philadelphia Clan: Unidoom http://www.unidoom.org/

PostPosted: Fri Nov 14, 2003 12:04 am    Post subject: Reply with quote

more like editing the source port. The server would have to do ALOT more since it would have to monitor more than one map at once. This means that it would need to look at more sectors and not get numbers confused etc.
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