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The Fray

 
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What do you think of The Fray so far?
Excellent! No Changes Needed...
33%
 33%  [ 1 ]
It is Great! Needs Very Few Changes...
66%
 66%  [ 2 ]
It is Average... Needs Big Changes...
0%
 0%  [ 0 ]
It Sucks ASS!!! Trash the Damn thing!!!
0%
 0%  [ 0 ]
Total Votes : 3

Author Message
Wasted Youth
Unstoppable!


Joined: 18 Oct 2003
Location: Illinois, USA

PostPosted: Wed Oct 29, 2003 5:17 am    Post subject: The Fray Reply with quote

I'm Currently working on a WAD right now and I need an opinion on it... Some of you might have noticed it on a L@P Server for a while but I didn't get any feed back on how people liked it (If they even played it). Im asking every body to download it and tell me what you think of it. Tell me of things I should add or change... I want to know what you think... It can be downloaded at my site (http://www.containmentarea.cjb.net) and the WAD is called "thefray". The other WAD on my site is a piece of shit (Well, thats what I think). I know of only one bug with my WAD and it isn't serious. The MIDI for the Intermission screen didn't change over so you will here the origonal Doom II MIDI.
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Wasted Youth
Unstoppable!


Joined: 18 Oct 2003
Location: Illinois, USA

PostPosted: Thu Oct 30, 2003 3:34 am    Post subject: Reply with quote

Is there nobody paying any attention to this? Please Give me some feed back...
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Biff
has entered the game!


Joined: 10 Sep 2003

PostPosted: Thu Oct 30, 2003 3:58 am    Post subject: Reply with quote

It's an OK first effort. Open things up a bit, at some point put a few better weapons and a few challenging monsters too.
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Wasted Youth
Unstoppable!


Joined: 18 Oct 2003
Location: Illinois, USA

PostPosted: Thu Oct 30, 2003 4:23 am    Post subject: Reply with quote

Okay I will... I was trying to build things up. Iike the origonal levels... Introducing new things in each level as you progress... But thanks for the reply and suggestion.
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Biff
has entered the game!


Joined: 10 Sep 2003

PostPosted: Thu Oct 30, 2003 3:58 pm    Post subject: Reply with quote

That's a good approach, building things up and varying the architecture as you go. Occasional spacious areas and use of height are always a welcome change of pace.
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Wasted Youth
Unstoppable!


Joined: 18 Oct 2003
Location: Illinois, USA

PostPosted: Thu Oct 30, 2003 4:14 pm    Post subject: Reply with quote

I agree... But my problem is that I can't think of any thing to put in those areas... I'm always running out of ideas... Please Help...
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Twiztid
Who wants a body massage?


Joined: 21 Feb 2003
Location: your closet

PostPosted: Tue Nov 04, 2003 6:56 am    Post subject: Reply with quote

The only problems i see are mis-aligned textures and on map02 there needs to be more shotgun shells.
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