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Implemented Requests
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No new posts Allow "iddt" during demo playback
2 Looper 1205 Sat Mar 26, 2022 2:21 pm
Krawa View latest post
No new posts Safe switch in the Rocket Launcher and the BFG
1 Looper 5564 Sun Apr 11, 2021 9:31 pm
AF-Domains.net View latest post
No new posts Split Recording into Sections
2 DevastatioN 5842 Sun Apr 11, 2021 4:24 pm
Krawa View latest post
No new posts Implementation of Doom's unused stalagmite thing
3 Cybershark 2112 Sun Apr 11, 2021 4:20 pm
Krawa View latest post
No new posts [Rendering] Support for ZDoom extended NODES
6 Body-Guard 12287 Thu Apr 08, 2021 1:15 pm
UberGewei View latest post
No new posts [Radar] Option to use skin colors for radar dots, not health
5 Sr69Mm-jC 5297 Sun Apr 04, 2021 12:03 am
UberGewei View latest post
No new posts Requesting skin color usage for the radar and sitrep
6 Looper 2393 Wed Mar 31, 2021 6:48 pm
Krawa View latest post
No new posts Game timer hud alignment
1 Caboose 1194 Sun Mar 21, 2021 10:24 pm
Krawa View latest post
No new posts Chat_Block $playernick in Demoplayback
5 Flambeau 2095 Sat Feb 27, 2021 8:22 pm
Krawa View latest post
No new posts [ACS]Global variable/array lose data in some cases
2 Miami_vice 8289 Sun Oct 04, 2020 7:13 pm
rhinoduck View latest post
This topic is locked: you cannot edit posts or make replies. "go back to spectators" command
14 ModeneseAdriano 13709 Wed Sep 02, 2020 3:02 pm
AF-Domains.net View latest post
No new posts Netstats console command tiny request
3 Looper 4574 Fri Jul 17, 2020 9:05 pm
Looper View latest post
No new posts Change of having to wait to vote because spectators
4 Madgunner 8371 Sat May 30, 2020 5:21 am
Madgunner View latest post
No new posts Dehacked thing property: Pickup sound
9 Body-Guard 13673 Sun Apr 05, 2020 9:47 am
Aeyesx View latest post
No new posts [Heretic] Railgun and Tome of Power
12 TheCupboard 14387 Sun Mar 08, 2020 7:04 pm
UberGewei View latest post
No new posts Dehacked actor property: Camera height
3 Body-Guard 9344 Tue Feb 11, 2020 7:46 pm
UberGewei View latest post
No new posts Inventory conservation dmflag/cvar
2 Oxyde 8468 Sun Jan 19, 2020 8:31 pm
Oxyde View latest post
No new posts [ACS] StrParam()
3 rhinoduck 11109 Sat Jan 18, 2020 7:17 pm
rhinoduck View latest post
No new posts [Dehacked]XScale and YScale thing property
5 Body-Guard 11188 Sat Jan 04, 2020 11:36 am
UberGewei View latest post
No new posts Clipping middle textures
4 cockad 11383 Tue Jul 16, 2019 9:31 pm
Krawa View latest post
No new posts Listing maps offline
1 cockad 11095 Tue Jul 16, 2019 9:22 pm
Krawa View latest post
No new posts ACS: SetHUDsize
6 Cybershark 17800 Sun Feb 10, 2019 12:14 pm
Aeyesx View latest post
This topic is locked: you cannot edit posts or make replies. Double Ammo DMFLAGS2
7 shinobi-cl 18521 Fri Feb 01, 2019 10:14 pm
Krawa View latest post
No new posts [ACS] SetHudSize() support.
2 EarthQuake 11766 Thu Jan 31, 2019 9:47 pm
Krawa View latest post
No new posts End Intermission
10 Krawa 12412 Sat Jan 12, 2019 8:38 pm
Flambeau View latest post
No new posts Double Ammo DMFlag
10 Oxyde 8254 Wed Jan 02, 2019 11:03 pm
Flambeau View latest post
No new posts [ACS] Please add some commands support to multiplayer game
11 Miami_vice 11650 Mon Nov 12, 2018 1:49 pm
Miami_vice View latest post
No new posts Support for SNDINFO attenuation
7 Body-Guard 9456 Wed Oct 31, 2018 9:14 am
Aeyesx View latest post
No new posts [ACS] Sector_SetDamage damage type (and interval, leaky)
4 Aeyesx 5202 Sun Oct 14, 2018 6:24 pm
Krawa View latest post
No new posts option to keep inventory on episode start or map01 or Exm1
3 Flambeau 4350 Fri Oct 05, 2018 3:46 pm
Flambeau View latest post
No new posts Relax the limit on ANIMDEFS max frames per animated texture
2 Body-Guard 5462 Mon Jul 30, 2018 7:21 pm
Krawa View latest post
No new posts CheckInventory lacks check for active powerup effects
1 Body-Guard 5397 Sun Jul 29, 2018 6:22 pm
Krawa View latest post
No new posts Option for HudMessages
2 Body-Guard 5012 Sun Jul 22, 2018 2:50 pm
Krawa View latest post
No new posts ACS: More supported print colour codes
1 Cybershark 5148 Sun Jul 22, 2018 2:34 pm
Krawa View latest post
No new posts [Heretic] MAPINFO Boss-special Definitions
4 TheCupboard 8141 Sat Jul 21, 2018 3:07 pm
Krawa View latest post
No new posts /Ready Command
7 DevastatioN 10585 Sat Mar 31, 2018 7:56 pm
GreenchiL View latest post
No new posts Infinite ammo extension to inventory items
5 Oxyde 6947 Fri Mar 16, 2018 1:03 pm
Oxyde View latest post
No new posts Don't take surv. life when disconnecting in death cam state
3 rhinoduck 5889 Thu Mar 15, 2018 4:32 pm
Kilgore View latest post
No new posts [Render] Old vanilla doom quirk - patch submit
2 Aeyesx 6793 Wed Mar 07, 2018 12:39 pm
Aeyesx View latest post
No new posts Server-side demos record server title and motd
2 Evolution 4696 Tue Mar 06, 2018 2:23 am
Kilgore View latest post
No new posts Make game modes fully playable in Single Player
3 Evolution 6619 Mon Mar 05, 2018 1:44 pm
Kilgore View latest post
No new posts Should friendly monsters really count towards boss specials?
1 rhinoduck 3663 Fri Feb 02, 2018 12:08 pm
Kilgore View latest post
No new posts Usability improvements to the kick and addban ccmds
1 rhinoduck 4439 Tue Jan 30, 2018 11:25 am
Kilgore View latest post
No new posts Log player number when a client connects
1 rhinoduck 4861 Tue Jan 30, 2018 10:30 am
Kilgore View latest post
No new posts DMFLAG for enabling\disabling chasecam
3 Memfis 4994 Mon Jan 29, 2018 6:53 pm
AF-Domains.net View latest post
No new posts MBF-style codepointer: RandomJump
14 Body-Guard 17075 Fri May 20, 2016 9:55 am
Body-Guard View latest post
No new posts Shuffle It
5 Chimila 8737 Fri Dec 11, 2015 5:44 am
Chimila View latest post
No new posts sv_joinlimit value visible to players
7 rhinoduck 8738 Wed Oct 21, 2015 11:39 pm
Memfis View latest post
No new posts [ACS] Expand Get/Set/Check-ActorProperty() functions
1 Maikl_Russia 4471 Sun Oct 18, 2015 11:38 pm
Kilgore View latest post
No new posts Make first players spawn at spots 1, 2, 3, etc...
4 Memfis 6962 Sun Oct 18, 2015 4:19 pm
EarthQuake View latest post
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