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Fixed Bugs
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No new posts [ACS] Thing_Deactivate do not affect at LostSouls.
6 Maikl_Russia 5677 Tue Jan 30, 2018 5:10 pm
Kilgore View latest post
No new posts [ACS] SetActivatorToTarget() for dead actors.
3 Maikl_Russia 4570 Tue Jan 30, 2018 8:44 am
Kilgore View latest post
No new posts [ACS] SetActivatorToTarget() is broken
1 rhinoduck 3513 Mon Jan 29, 2018 10:23 pm
Kilgore View latest post
No new posts Windowed Mode Cannot be seen
3 Mediocre_Rebel 5006 Mon Jan 29, 2018 7:25 pm
Kilgore View latest post
No new posts Scoreboard overlaps with minimized statbar at intermission
3 Oxyde 4547 Mon Jan 29, 2018 5:09 pm
Kilgore View latest post
No new posts [ACS] Log() overwrites new messages with old
2 rhinoduck 4595 Mon Jan 29, 2018 4:44 pm
Kilgore View latest post
No new posts ZDaemon doesn't like both F_END and FF_END markers.
2 EarthQuake 5283 Sun Jan 28, 2018 10:29 pm
AF-Domains.net View latest post
No new posts [1.10] push yields total system crash & reboot
6 phineas 9302 Sun Jan 28, 2018 10:10 pm
Kilgore View latest post
No new posts Problem with deactivated particle fountains in online mode
3 Sr69Mm-jC 4866 Sun Jan 28, 2018 9:34 pm
AF-Domains.net View latest post
No new posts Minigames
2 killerpyro00666 4488 Sun Jan 28, 2018 7:25 pm
AF-Domains.net View latest post
No new posts "Floor lower, change" - glitch in online games
3 Memfis 4748 Sun Jan 28, 2018 7:24 pm
AF-Domains.net View latest post
No new posts Monsters opening fast doors?
4 soncdoommario 6369 Sun Jan 28, 2018 5:25 pm
GreenchiL View latest post
No new posts Named Scripts in Loadacs get overwritten
2 Krawa 5116 Sun Jan 28, 2018 11:55 am
rhinoduck View latest post
No new posts [ACS] NamedExecute across library boundaries is broken
2 rhinoduck 3468 Sat Jan 27, 2018 8:29 pm
rhinoduck View latest post
No new posts Boom-style Teleport Linedefs Don't Always Preserve Angle
1 EarthQuake 5536 Sat Jan 27, 2018 7:38 pm
Krawa View latest post
No new posts [ACS] ChangeCamera; the cameras are crazy
6 Zedek 6222 Sat Jan 27, 2018 6:41 pm
Kilgore View latest post
No new posts SEC CAM behaves oddly with uncapped FPS 1.10
2 jac0b 4422 Sat Jan 27, 2018 6:40 pm
Kilgore View latest post
No new posts Thing_Damage TID
3 Krawa 4891 Sat Jan 27, 2018 5:27 pm
Kilgore View latest post
No new posts [Dehacked] Invulnerable flag
1 DoomerMrT 5012 Sat Jan 27, 2018 5:22 pm
Krawa View latest post
No new posts Change_camera affects all players in online mode
6 Zedek 6198 Sat Jan 27, 2018 4:21 pm
Kilgore View latest post
No new posts [ACS] PLAYERINFO_TIME always returns -1
1 rhinoduck 2785 Sat Sep 09, 2017 7:54 am
Kilgore View latest post
No new posts Mouse(wheel) binds with console open
2 rhinoduck 7906 Wed May 18, 2016 12:33 am
phenex2 View latest post
No new posts Client complains about freedoomu80.wad being shareware
1 rhinoduck 4005 Mon May 16, 2016 11:16 am
phenex2 View latest post
No new posts Floor changes too soon.
2 Empyre 3595 Sun Oct 18, 2015 9:21 pm
Empyre View latest post
No new posts Missiles spawned with A_Spawn not visible online
5 Body-Guard 7524 Mon Sep 28, 2015 11:39 am
Aeyesx View latest post
No new posts [1.10] Hexen cleric and mage initial sprite error
2 Body-Guard 5319 Sun Sep 13, 2015 3:38 am
Kilgore View latest post
No new posts Lack of tid 0 activator handling in Radius_Quake
1 Body-Guard 3678 Sat Sep 12, 2015 12:50 am
Kilgore View latest post
No new posts Incomplete check for a closed wall in P_RecursiveSound
1 rhinoduck 3428 Wed Sep 09, 2015 11:38 am
Kilgore View latest post
No new posts Heretic Undead warrior axe sound missing
1 Krawa 3217 Tue Sep 08, 2015 9:03 pm
Kilgore View latest post
No new posts Bots should ignore dormant monsters
1 Body-Guard 3533 Mon Sep 07, 2015 1:52 pm
Kilgore View latest post
No new posts Projectiles with 0 horizontal speed are buggy.
1 Sr69Mm-jC 9424 Sun Sep 06, 2015 1:40 pm
Kilgore View latest post
No new posts [1.10b04] HKs and BoHs can deal damage to each other
9 rhinoduck 7487 Fri Aug 21, 2015 4:50 pm
bond View latest post
No new posts menu skull
4 Krawa 6008 Tue Aug 18, 2015 5:52 pm
Kilgore View latest post
No new posts Client hangs indefinitely upon loading MAP04 of nova2_D3.wad
8 rhinoduck 7139 Fri Jul 31, 2015 8:22 pm
Kilgore View latest post
No new posts [1.10 beta02] virtual 320x200 Automap out of center
3 Aeyesx 4918 Tue Jan 06, 2015 10:56 pm
Kilgore View latest post
No new posts client crashes on map exit in "non-original" eXmY
5 rhinoduck 6036 Sun Oct 26, 2014 10:43 pm
UberGewei View latest post
No new posts Newly connected clients aren't informed about music change
2 Xsnake 5139 Thu Sep 18, 2014 11:00 pm
Aeyesx View latest post
No new posts Projectiles affected when combined with "turn180"
2 bless_ 4290 Thu Aug 28, 2014 11:29 pm
Kilgore View latest post
No new posts [Dehacked]PlaySound crashes when used on weapon frame
12 Body-Guard 14055 Tue Aug 26, 2014 3:49 pm
Kilgore View latest post
No new posts Priotisation of cvar_override not correct
1 Ch0wW 3527 Mon Aug 25, 2014 11:47 pm
Kilgore View latest post
No new posts [1.10b02] Change in notarget behavior
1 Body-Guard 3330 Sat Aug 23, 2014 9:20 pm
Kilgore View latest post
No new posts whereonearth1.wad
2 Ronald 3460 Sat Aug 23, 2014 6:14 am
Ronald View latest post
No new posts Question regarding recent beta - edit: seems to be a bug
1 Body-Guard 3268 Thu Aug 21, 2014 2:04 am
Kilgore View latest post
No new posts "no camera" bug while playing a demo
1 ModeneseAdriano 4032 Mon Aug 18, 2014 2:00 am
Kilgore View latest post
No new posts CheckWeapon crash
1 Body-Guard 3326 Mon Aug 18, 2014 1:33 am
Kilgore View latest post
No new posts cl_maxbodies not working at all
3 Ch0wW 4753 Mon Aug 18, 2014 1:12 am
Kilgore View latest post
No new posts Server refuses to add PWADS
2 Ronald 4248 Sat Aug 16, 2014 9:07 pm
Ronald View latest post
No new posts SEC CAM & spectate function (F12) not getting along 1.10
0 jac0b 3860 Mon Aug 04, 2014 3:38 pm
jac0b View latest post
No new posts [1.10] Sound mute when out of focus
1 Krawa 3843 Mon Dec 30, 2013 9:17 pm
Kilgore View latest post
No new posts *Fixed - Dehacked Floorbounce?
1 UberGewei 3409 Mon Dec 30, 2013 9:07 pm
UberGewei View latest post
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