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  Topic: Respawning into objects
cockad

Replies: 8
Views: 3006

PostForum: Fixed Bugs   Posted: Sun Jan 12, 2020 6:40 pm   Subject: Respawning into objects
Keep dying but you can jump out of their path, though it's not easy.

(like in some LA maps)

But just bear in mind that those maps have been designed for survival gameplay in most cases. Hence, c ...
  Topic: Respawning into objects
cockad

Replies: 8
Views: 3006

PostForum: Fixed Bugs   Posted: Sun Jan 12, 2020 1:09 pm   Subject: respawn protection :(
Hi!

This works as it should, but if the respawn protection is on, then the program won't put you back to the start.

Can it be fixed so that if the respawn protection dmflag is on then program wo ...
  Topic: Random pitch sounds
cockad

Replies: 7
Views: 3068

PostForum: Fixed Bugs   Posted: Wed Jan 01, 2020 3:47 pm   Subject: Random pitch sounds
It works perfectly, but a bit moderately. Though it works in XP only if 3D sound is off.

If it is on, the range of these pitch variations is much higher than normal, and it doesn't happen totally ...
  Topic: Hosting more than one session in Windows
cockad

Replies: 2
Views: 1207

PostForum: ZDaemon Help & Chatter   Posted: Sat Dec 21, 2019 4:19 pm   Subject: Hosting more than one session in Windows
Thanks.
  Topic: Hosting more than one session in Windows
cockad

Replies: 2
Views: 1207

PostForum: ZDaemon Help & Chatter   Posted: Sat Dec 21, 2019 3:53 pm   Subject: Hosting more than one session in Windows
Hi!

How can I host more than one session in Windows? Server is the same of course but Server Wizard allows me to use only one port and host only one session at a time.
  Topic: Random pitch sounds
cockad

Replies: 7
Views: 3068

PostForum: Fixed Bugs   Posted: Tue Dec 17, 2019 10:39 am   Subject: Random pitch sounds
Announcer and taunts will never be pitched.

That is absolutely logical and acceptable.

I'm curious about how this change will affect the behaviour in XP.

But anyway, thanks for fixing it.
  Topic: Random pitch sounds
cockad

Replies: 7
Views: 3068

PostForum: Fixed Bugs   Posted: Fri Dec 13, 2019 6:19 pm   Subject: Random pitch sounds
Hi again!

Let me reverse the question:

I have 3D sound and randomized pitch sounds turned on in Windows 8.1 too, but to no avail because pitching doesn't work at all. All sounds seem to be norma ...
  Topic: ZDaemon closes itself without crash report
cockad

Replies: 0
Views: 1641

PostForum: Unconfirmed Bugs   Posted: Tue Oct 29, 2019 5:17 am   Subject: ZDaemon closes itself without crash report
Hi!

I don't know how to tell this but sometimes (actually more often than not), when I join a server and play and let's say I'd like to keep my keys and stats for some minutes (in order to continue ...
  Topic: mini games + addbot = crash
cockad

Replies: 3
Views: 2173

PostForum: Confirmed Bugs   Posted: Mon Oct 28, 2019 10:34 pm   Subject: mini games + addbot = crash
You can workaround it by using a delay respectively

:O Even if I'm not the creator of the wad?

And which wad caused the problem?

OK, let me see your test wad. Smile

EDIT:

Well, for me it d ...
  Topic: mini games + addbot = crash
cockad

Replies: 3
Views: 2173

PostForum: Confirmed Bugs   Posted: Mon Oct 28, 2019 1:17 am   Subject: mini games + addbot = crash
Hi!

I have encountered this problem when I was playing on the Russian mini games server.

zds://95.165.138.8:10740

Wad names: mgzdr2, mgzd-skins, slms-wildcards and mg_fix2a

If you play thi ...
  Topic: BFG doesn't let you shoot with little infinite ammo
cockad

Replies: 6
Views: 2136

PostForum: Fixed Bugs   Posted: Thu Oct 24, 2019 10:41 pm   Subject: that's it!
Yeah, that's exactly what I was thinking about when I wrote the first post, it just didn't come to mind.

I know I won't be popular with this, but in ZDoom infinite ammo works as it is supposed to. ...
  Topic: BFG doesn't let you shoot with little infinite ammo
cockad

Replies: 6
Views: 2136

PostForum: Fixed Bugs   Posted: Tue Oct 15, 2019 9:44 pm   Subject: BFG doesn't let you shoot with little infinite ammo
And is it harder to modify the code so that there wouldn't be any ammo check but the program allows you to shoot regardless of how much ammo you have?

For me infinite means: the counter can show an ...
  Topic: BFG doesn't let you shoot with little infinite ammo
cockad

Replies: 6
Views: 2136

PostForum: Fixed Bugs   Posted: Sat Sep 28, 2019 3:09 am   Subject: BFG doesn't let you shoot with little infinite ammo
Hi again!

If you have cell amount between 0 and 40, zdaemon won't let you shoot BFGBalls if the sv_infiniteammo is true.

This can often occur when you respawn but there are not enough cells or c ...
  Topic: Ammo pickup bug
cockad

Replies: 0
Views: 1382

PostForum: Unconfirmed Bugs   Posted: Sat Sep 28, 2019 2:38 am   Subject: Ammo pickup bug
Hi!

You must be a bit skillful at doing this, but it's not impossible to reproduce this bug.

I experienced many times that when you pick up some ammo and shoot at once, the ammo counter will be ...
  Topic: No deathmatch weapons in cooperative
cockad

Replies: 2
Views: 2612

PostForum: Rejected Requests   Posted: Mon Aug 19, 2019 1:25 am   Subject: No deathmatch weapons in cooperative
Hi!

Right now if you want to remove the deathmatch weapons from cooperative or survival gameplay (so you don't get all the weapons on one map almost at once), you have to make another wad with the ...
  Topic: Respawning into objects
cockad

Replies: 8
Views: 3006

PostForum: Fixed Bugs   Posted: Fri Jul 26, 2019 3:19 am   Subject: Respawning into objects
Yes the sliding can be clearly seen in the bridge demo. Your corpse is thrusted away, though you are respawned into the bridge.
  Topic: Respawning into objects
cockad

Replies: 8
Views: 3006

PostForum: Fixed Bugs   Posted: Wed Jul 24, 2019 11:11 pm   Subject: Respawning into objects
Ceiling (or floor) moves

Does this also refer to the crushing ceilings/floors?

I tested your wad and I can't die at the left switch where the torch appears because the rocket thrusts me away fro ...
  Topic: Losing the keys after deathlimit has expired
cockad

Replies: 5
Views: 1861

PostForum: Fixed Bugs   Posted: Sat Jul 20, 2019 9:53 pm   Subject: Losing the keys after deathlimit has expired
health and ammo resets, too

Then I didn't remember rightly. Thanks.
  Topic: Losing the keys after deathlimit has expired
cockad

Replies: 5
Views: 1861

PostForum: Fixed Bugs   Posted: Sat Jul 20, 2019 5:26 pm   Subject: Losing the keys after deathlimit has expired
The keys shouldn't be shown in the slot after rejoining.

Though we don't know the developers' original intention. That's why I suggested to keep them because weapons and ammo are kept.
  Topic: Losing the keys after deathlimit has expired
cockad

Replies: 5
Views: 1861

PostForum: Fixed Bugs   Posted: Sat Jul 20, 2019 12:07 am   Subject: Losing the keys after deathlimit has expired
Hi!

This problem occurs when you collect keys on a cooperative or survival (with more than one life) map. There is no problem until you have the first key. If you have already collected one or more ...
 
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