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  Topic: Vignettes of Deathmatch Release Candidate 2
boom_compatible

Replies: 3
Views: 4241

PostForum: ZDReview   Posted: Sat Oct 29, 2022 4:10 pm   Subject: Vignettes of Deathmatch Release Candidate 2
I just played all the finished maps and had a lot of fun, especially on map10!

All maps have a good geometry and height variation without compromising gameplay and that's the most important thing i ...
  Topic: Survival Messages Community Project
boom_compatible

Replies: 5
Views: 3613

PostForum: ZDaemon Help & Chatter   Posted: Sat Sep 03, 2022 6:41 am   Subject: Survival Messages Community Project
Ok, I WIl try my best =p

SURVIVAL_EXIT_ = "%s does not know how to dance macarena.";
SURVIVAL_EXIT_ = "%s took the wrong turn.";
SURVIVAL_E ...
  Topic: USDQC Friday Night Survival #157 - Hellbound (Part I)
boom_compatible

Replies: 0
Views: 1953

PostForum: USDQC Events   Posted: Fri Sep 02, 2022 11:59 am   Subject: USDQC Friday Night Survival #157 - Hellbound (Part I)
https://i.imgur.com/Kn0IKFf.gif

yo o/!

For the first friday of the month of FNS we will be playing a WAD with:

(x) Impressive architecture
(x) Great atmosphere
(x) Huge areas to be explored ...
  Topic: Weird "things" collision in zdaemon
boom_compatible

Replies: 2
Views: 5863

PostForum: Unconfirmed Bugs   Posted: Sun Aug 28, 2022 8:59 pm   Subject: Weird "things" collision in zdaemon
Some notes:

Increasing barrel speed breaks the map faster (96du, 128du...)

Slowing down takes longer to break (32du, 48du...)

But using exactly 16du for barrel speed, the map stops breaking a ...
  Topic: Weird "things" collision in zdaemon
boom_compatible

Replies: 2
Views: 5863

PostForum: Unconfirmed Bugs   Posted: Sun Aug 21, 2022 12:14 am   Subject: Weird "things" collision in zdaemon
We had a problem on TNS 575(Altars of Madness) on map12 near the exit area.


The normal behavior:
Killing the cyberdemon, a looped barrel will teleport to the cyberdemon's sector and a voodoo dol ...
  Topic: Fast voodoo dolls skipping linedefs
boom_compatible

Replies: 2
Views: 2493

PostForum: Fixed Bugs   Posted: Sun Jul 24, 2022 4:36 pm   Subject: Fast voodoo dolls skipping linedefs
With the dmflags used in FNS ( https://www.zdaemon.org/?CMD=info&NAME=dmflags&SET=4,1174487140,806496256,0 ) we had a problem on Valiant's map17 in the red key area.

After some investigatio ...
  Topic: USDQC Friday Night Survival #148 - Eviltech (Part I)
boom_compatible

Replies: 0
Views: 1282

PostForum: USDQC Events   Posted: Fri Jul 01, 2022 12:17 pm   Subject: USDQC Friday Night Survival #148 - Eviltech (Part I)
https://i.imgur.com/gVXVMTd.gif

Hello!

For the first friday of the month of FNS we will be playing the first half
of Eviltech!

The first half consists of small and simpler maps that were sta ...
  Topic: USDQC Wednesday Night Deathmatch #163 - TWC Compendium DM
boom_compatible

Replies: 0
Views: 1239

PostForum: USDQC Events   Posted: Wed Jun 29, 2022 12:43 am   Subject: USDQC Wednesday Night Deathmatch #163 - TWC Compendium DM
https://assets.wad-archive.com/wadarchive/images/a47341a3cf4b38dd887e691c22cba0255a62a448/endoom/ENDOOM.PNG

Hello everybody o/

This week we will go back to the 20th century with 14 maps created ...
  Topic: USDQC Friday Night Survival #134 - Flashback to Hell
boom_compatible

Replies: 0
Views: 1271

PostForum: USDQC Events   Posted: Fri Mar 25, 2022 4:09 am   Subject: USDQC Friday Night Survival #134 - Flashback to Hell
https://i.imgur.com/LQFcm0x.gif

Back to Doom II with Flashback to Hell!

This week a 17maps megawad created by Stormwalker will bring a
delicious dejavu feeling for us.

The first maps in thi ...
  Topic: USDQC Friday Night Survival #133 - Deathless - (Part II)
boom_compatible

Replies: 0
Views: 1600

PostForum: USDQC Events   Posted: Fri Mar 18, 2022 4:08 am   Subject: USDQC Friday Night Survival #133 - Deathless - (Part II)
https://i.imgur.com/TXnUvSd.gif

And we are back with the part 2 of Deathless!

Deathless by Jimmy(James Paddock) is an Ultimate Doom megawad created in 2018 in
an incredible short time and this ...
  Topic: USDQC Friday Night Survival #132 - Deathless
boom_compatible

Replies: 0
Views: 1576

PostForum: USDQC Events   Posted: Fri Mar 11, 2022 12:16 am   Subject: USDQC Friday Night Survival #132 - Deathless
https://i.imgur.com/l5UWgZ5.gif

Hello everybody o/

Deathless by Jimmy(James Paddock) is an Ultimate Doom megawad created in 2018 in
an incredible short time and this WAD is the choosen one for ...
  Topic: USDQC Friday Night Survival #131 - Rush
boom_compatible

Replies: 0
Views: 1662

PostForum: USDQC Events   Posted: Thu Mar 03, 2022 5:31 am   Subject: USDQC Friday Night Survival #131 - Rush
https://i.imgur.com/L9zsifM.gif


Friday Night Slaughter time!

For this week we will play Rush!

Rush was made in 2014 and consist in a set of 12 slaughterish, beautiful and challenging maps c ...
  Topic: USDQC Friday Night Survival #128 - Demonfear
boom_compatible

Replies: 2
Views: 1445

PostForum: USDQC Events   Posted: Fri Feb 11, 2022 12:45 am   Subject: USDQC Friday Night Survival #128 - Demonfear
https://i.imgur.com/vtO9pbJ.gif

Hello there! Friday Night Survival time!

This week we will play one of the Top 100 WADs of All Time, Demonfear!

Demonfear is a compilation of small episodes re ...
  Topic: USDQC Friday Night Survival #127 - Estranged (Part II)
boom_compatible

Replies: 0
Views: 1254

PostForum: USDQC Events   Posted: Fri Feb 04, 2022 3:40 am   Subject: USDQC Friday Night Survival #127 - Estranged (Part II)
https://media.discordapp.net/attachments/554726838983852034/936313891804303360/TITLEPIC.png

Friday Night Survival is back!

We are back with the 2nd part of this vanilla flavoring and adventure p ...
  Topic: USDQC Friday Night Survival #125 - SlayeR
boom_compatible

Replies: 0
Views: 957

PostForum: USDQC Events   Posted: Wed Jan 19, 2022 4:12 am   Subject: USDQC Friday Night Survival #125 - SlayeR
https://i.imgur.com/ETV8I3a.gif

Friday Night Plutonia-ish Survival time!

Yes! One more Plutonia-ish mapset with delicious difficulty curve for our pleasure!

SlayeR is a wicked cool, challengi ...
  Topic: USDQC Friday Night Survival #124 - Suitcase of Gor
boom_compatible

Replies: 0
Views: 706

PostForum: USDQC Events   Posted: Fri Jan 14, 2022 7:46 am   Subject: USDQC Friday Night Survival #124 - Suitcase of Gor
https://i.imgur.com/w8VB2Bw.gif

Suitcase of Gor definition: 22 levels reimaging/remake/restyling of DOOM II inspired by a ton of stuff made in 2013 by Tarnsman.

This wad mostly reminds Plutonia ...
  Topic: USDQC Friday Night Survival #123 - Cosa 'e mandinga
boom_compatible

Replies: 0
Views: 739

PostForum: USDQC Events   Posted: Fri Jan 07, 2022 2:49 am   Subject: USDQC Friday Night Survival #123 - Cosa 'e mandinga
https://i.imgur.com/zeo0UNP.gif


And we are back with more FNS!

For the first Friday of the year we will play Cosa 'e mandinga!

Cosa 'e mandinga is a compilation released in 2014 by Aluqah ...
  Topic: USDQC Friday Night Survival #122 - Arxangels
boom_compatible

Replies: 1
Views: 786

PostForum: USDQC Events   Posted: Thu Dec 30, 2021 7:38 pm   Subject: USDQC Friday Night Survival #122 - Arxangels
https://i.imgur.com/sFu1aaX.gif

Hello everyone!

For the last Friday of the year we will play Arxangels!

12 short to medium-sized maps with a lot of monsters, traps, secrets and with interest ...
  Topic: USDQC Friday Night Survival #121 - Whitemare 2 (Part II)
boom_compatible

Replies: 0
Views: 682

PostForum: USDQC Events   Posted: Wed Dec 22, 2021 6:35 pm   Subject: USDQC Friday Night Survival #121 - Whitemare 2 (Part II)
https://i.imgur.com/sD7lVkr.gif

Greetings everyone!

For this week, the second part of Whitemare 2 will be a Xmas special with some little surprises.

The maps are huge, beautiful, populous, w ...
  Topic: USDQC Friday Night Survival #120 - Whitemare 2 (Part I)
boom_compatible

Replies: 0
Views: 720

PostForum: USDQC Events   Posted: Fri Dec 17, 2021 12:08 am   Subject: USDQC Friday Night Survival #120 - Whitemare 2 (Part I)
https://i.imgur.com/B9ijt10.gif

Friday Night Survival is back and the Whitemare continues!

But now the monsters changed the seasons and stole the winter! ffffffffuuuuuuuuuuuuuuuuuuuuuu!!!!!

...
 
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