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  Topic: Blocking DEHACKED patches from working
TimeOfDeath

Replies: 9
Views: 4647

PostForum: Wad Editing   Posted: Mon Oct 19, 2009 7:38 pm   Subject: Blocking DEHACKED patches from working
Why not just let those "idiots" run their servers just for fun and leave them alone?
  Topic: new vato COOP wad
TimeOfDeath

Replies: 20
Views: 11592

PostForum: Wad Editing   Posted: Fri Oct 09, 2009 5:10 am   Subject: new vato COOP wad
All I'm saying is that I like the map. I like a lot of maps. I'm pretty easy to please. When I tried out the original version, I didn't think it would run smoothly in coop because of all the monsters ...
  Topic: new vato COOP wad
TimeOfDeath

Replies: 20
Views: 11592

PostForum: Wad Editing   Posted: Thu Oct 08, 2009 1:24 am   Subject: new vato COOP wad
I'd like to play this in coop, but yeah, I can't see this running smoothly on a server unless God himself hosted it.

I'm pretty sure this would get bashed on Doomworld too. I get the impression tha ...
  Topic: new vato COOP wad
TimeOfDeath

Replies: 20
Views: 11592

PostForum: Wad Editing   Posted: Wed Oct 07, 2009 10:20 pm   Subject: new vato COOP wad
ZERO, Smile I've been over at doomworld making single player maps.


Cyber - This isn't dm. If you want to prove yourself in single player, you record a demo.
"No, no, I get it and I can play it ...
  Topic: new vato COOP wad
TimeOfDeath

Replies: 20
Views: 11592

PostForum: Wad Editing   Posted: Wed Oct 07, 2009 2:39 am   Subject: new vato COOP wad
Vatoloko - yes, I really like it. That's pretty crazy that you've never seen SQUARES before Smile. I think bfg in coop would make the map really short, so I like the original version bfg joke. The change ...
  Topic: new vato COOP wad
TimeOfDeath

Replies: 20
Views: 11592

PostForum: Wad Editing   Posted: Tue Oct 06, 2009 7:49 am   Subject: new vato COOP wad
TheCupboard obviously missed the point. I'm guessing this is a remake of [url=http://www.doomworld.com/idgames/index.php?id=12327]SQUARES. Either way, that kind of monster placement bashing really get ...
  Topic: Wish-list for ZDaemon development #2
TimeOfDeath

Replies: 720
Views: 214130

PostForum: ZDaemon Development   Posted: Tue Jun 10, 2008 8:52 pm   Subject: Wish-list for ZDaemon development #2
I remember Kilgore saying he would probably add that to the scoreboard for ZD 1.10, including other shcoreboard shtuff.
  Topic: game crash problem
TimeOfDeath

Replies: 18
Views: 6073

PostForum: ZDaemon Help & Chatter   Posted: Mon Jun 09, 2008 4:21 am   Subject: game crash problem
I'd guess that it might have to do with the dehacked in xtremegunz. But I don't know why it wouldn't crash online. When you play online, are you using xtremegunz?
  Topic: game crash problem
TimeOfDeath

Replies: 18
Views: 6073

PostForum: ZDaemon Help & Chatter   Posted: Mon Jun 09, 2008 2:05 am   Subject: game crash problem
Just tested and it doesn't crash for me. What wad are you playing?
  Topic: Eternall coop maplist
TimeOfDeath

Replies: 7
Views: 3454

PostForum: ZDaemon Help & Chatter   Posted: Tue Jun 03, 2008 9:41 pm   Subject: Eternall coop maplist
Some of those maps can still get stuck, though. And jumping isn't required (but it can help for some maps if you're stuck).
  Topic: Eternall coop maplist
TimeOfDeath

Replies: 7
Views: 3454

PostForum: ZDaemon Help & Chatter   Posted: Tue Jun 03, 2008 5:22 am   Subject: Eternall coop maplist
These maps can get stuck if a player dies in a certain part of the map:

map02
map04
map14
map15
map23
map25
map26
map27
map28
map30
map31
map32

Or you could use the restartemptymap co ...
  Topic: Cheers for 1.86 and now 1.87
TimeOfDeath

Replies: 41
Views: 12129

PostForum: General Offtopic Chat   Posted: Sat May 31, 2008 1:06 am   Subject: Cheers for 1.86 and now 1.87
Ok cool, thanks. Yay NEW VARZUN!!
  Topic: Cheers for 1.86 and now 1.87
TimeOfDeath

Replies: 41
Views: 12129

PostForum: General Offtopic Chat   Posted: Fri May 30, 2008 11:25 pm   Subject: Cheers for 1.86 and now 1.87
Really cool to see a new version, but I'm curious why some fixes that were in 1.09 betas weren't added to this version?
  Topic: quake
TimeOfDeath

Replies: 32
Views: 11498

PostForum: General Offtopic Chat   Posted: Fri May 23, 2008 11:40 pm   Subject: quake
I play quake in single sometimes too and love the soundtrack. The most perfect game music ever.
  Topic: Happy Birthday!
TimeOfDeath

Replies: 2
Views: 1895

PostForum: General Offtopic Chat   Posted: Tue Apr 01, 2008 12:21 am   Subject: Happy Birthday!
I'm being serious. Razz
  Topic: Happy Birthday!
TimeOfDeath

Replies: 2
Views: 1895

PostForum: General Offtopic Chat   Posted: Tue Apr 01, 2008 12:12 am   Subject: Happy Birthday!
Just kidding.

I finished a new song yesterday and secretly want people to listen to it.

It's called "[url=http://timeofdeath.wrvids.com/music/TimeOfDeath-TheClassicFountainPen.mp3]The Class ...
  Topic: Happy Birthday Lupin/Mr.Cheater
TimeOfDeath

Replies: 18
Views: 7331

PostForum: General Offtopic Chat   Posted: Sun Mar 30, 2008 5:31 pm   Subject: Happy Birthday Lupin/Mr.Cheater
Yea, really. 11 Birthday topics on the first page. It drives me bonkers because I don't have a life.
  Topic: Doom: Project Uber-Soldat Reborn | project inspired by RTCW
TimeOfDeath

Replies: 22
Views: 11569

PostForum: Wad Editing   Posted: Sun Mar 23, 2008 6:03 pm   Subject: Doom: Project Uber-Soldat Reborn | project inspired by RTCW
Really nice maps, Tuo. Smile
I'm looking forward to playing more.
  Topic: sspooha.wad
TimeOfDeath

Replies: 17
Views: 6473

PostForum: Wad Editing   Posted: Tue Mar 11, 2008 6:18 pm   Subject: sspooha.wad
Did I just see a dildo? Shocked
  Topic: YAY! WE HAVE A DOOM BABY ON THE WAY!!!!
TimeOfDeath

Replies: 50
Views: 14699

PostForum: General Offtopic Chat   Posted: Tue Mar 11, 2008 11:25 am   Subject: YAY! WE HAVE A DOOM BABY ON THE WAY!!!!
Procreation and sex offends me, so I can't say congrats. Abortions are cool. But if not, you better be a good mommy! Smile
 
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