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  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Sat Aug 08, 2020 3:56 pm   Subject: I can't join any online game
I haven't read everything in downloads page. Sorry. But also earlier it was in Program Files (x86) and it worked. Not in C but in E. And with Windows update it wasn't ignored. From now on I will know ...
  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Sat Aug 08, 2020 3:38 pm   Subject: I can't join any online game


Error code 193 - "not a valid Win32 application" (if actual return codes are referenced in the Doom Explorer)

*** EDIT ***

Hmmm...

Something may have stood out.

ZDaemon has b ...
  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Sat Aug 08, 2020 3:21 pm   Subject: I can't join any online game
I will try to reinstall to completely separate directory E:\ZDaemon ... and will move all cfg and ini files and wads
  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Sat Aug 08, 2020 2:28 pm   Subject: I can't join any online game
I have disabled your mentioned exploit protection options and started zdlauncher again. Sadly it was the same program disobedience.

here is the video to watch: [url=https://www.youtube.com/watch?v ...
  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Sat Aug 08, 2020 12:28 pm   Subject: I can't join any online game
On Doom Explorer I also cannot launch online games. It writes me: Error starting doomport, errorcode=193. Nor zdaemon, nor skult.. - zandronum.

----

During the week I was trying to update sound ...
  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Sat Aug 08, 2020 10:45 am   Subject: More info
When it failed to host server on LAN I closed server wizard window. Windows 10 asked whether the application worked good. I denied. Then it asked to try to run it using Windows 8 compatibility. I test ...
  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Sat Aug 08, 2020 10:34 am   Subject: I can't join any online game
Can you launch a local ZDaemon game from the launcher? (not multiplayer)

Also, what happens if you create a server that's LAN only? (not advertised on the master)

Can you join that from the laun ...
  Topic: I can't join any online game
Miami_vice

Replies: 12
Views: 549

PostForum: ZDaemon Help & Chatter   Posted: Thu Aug 06, 2020 9:35 pm   Subject: I can't join any online game
There is a problem for me. Already a week I cannot join any server online game. ZD Launcher doesn't work properly. When I press the button to join a server, the "Join"(Doom marine face) butt ...
  Topic: [ACS] Please add some commands support to multiplayer game
Miami_vice

Replies: 11
Views: 7699

PostForum: Implemented Requests   Posted: Mon Nov 12, 2018 1:49 pm   Subject: [ACS] Please add some commands support to multiplayer game
Added for 1.10.06.

Good Job.
  Topic: [ACS] Please add some commands support to multiplayer game
Miami_vice

Replies: 11
Views: 7699

PostForum: Implemented Requests   Posted: Sun Sep 25, 2016 3:35 pm   Subject: [ACS] Please add some commands support to multiplayer game

Edit: SPAWNSPOT works online, we kept using it in zdaemon wars

Yes - for other things except motionless projectiles it works.
I was just obsessed with zero speed projectiles. You understood me. ...
  Topic: [ACS] Please add some commands support to multiplayer game
Miami_vice

Replies: 11
Views: 7699

PostForum: Implemented Requests   Posted: Thu Sep 22, 2016 11:17 pm   Subject: Some insight
I would like to add that none of motionless projectiles do damage and you can cross them. But all of them do damage if it moves. In Dehacked Bits=NOSPEEDCHECK makes sure that after using SetActorVeloc ...
  Topic: [ACS] Please add some commands support to multiplayer game
Miami_vice

Replies: 11
Views: 7699

PostForum: Implemented Requests   Posted: Wed Sep 21, 2016 6:29 pm   Subject: Kilgore's and Medis's help worked
Hi again.
Thank you Aeyesx. Your workaround worked. That Dehacked information for zd really changed smth.
Perhaps it doesn't check speed of a projectile and if it's zero in this case Zd doesn't ig ...
  Topic: [ACS] Please add some commands support to multiplayer game
Miami_vice

Replies: 11
Views: 7699

PostForum: Implemented Requests   Posted: Tue Sep 20, 2016 2:11 pm   Subject: Answer to Medis, the Aeyesx
Hello Aeyes. You seem to be very active in ZD forums.
I'm going to explain what you missed to understand:

Spawn - The command works fine for most things (actors) but cannot spawn projectiles and ...
  Topic: [ACS] Please add some commands support to multiplayer game
Miami_vice

Replies: 11
Views: 7699

PostForum: Implemented Requests   Posted: Tue Sep 20, 2016 2:31 am   Subject: [ACS] Please add some commands support to multiplayer game
I'm trying to create good and interesting things in Doom. ZDaemon is the most visited old Doom port online.

For online game I would like to add systems of rotating projectiles for instance Sphere. ...
  Topic: Question to Math pros about drawing Rhodonea
Miami_vice

Replies: 2
Views: 4322

PostForum: Wad Editing   Posted: Wed Jan 27, 2016 3:52 am   Subject: Re: Question to Math pros about drawing Rhodonea
From the very article that you provided yourself:

If k is an integer, the curve will be rose-shaped with
2k petals if k is even, and
k petals if k is odd.

Where k is even, the entire graph of ...
  Topic: Question to Math pros about drawing Rhodonea
Miami_vice

Replies: 2
Views: 4322

PostForum: Wad Editing   Posted: Tue Jan 26, 2016 12:36 pm   Subject: Question to Math pros about drawing Rhodonea
Why when there's an even number of petals then it is spawned once, but when the number of petals is odd then it's spawning twice?

Video: https://www.youtube.com/watch?v=7xeQt05AtTM

Code: http:// ...
  Topic: [ACS]Global variable/array lose data in some cases
Miami_vice

Replies: 1
Views: 4829

PostForum: Pending Requests   Posted: Thu Sep 17, 2015 9:02 pm   Subject: [ACS]Global variable/array lose data in some cases
Hello. I'm working on a LOADACS scripts. I'm saving some data into global array like global int 1:list[]; It works fine when players exit maps by a button. But in this case maps are very hard to exit ...
  Topic: Happy Birthday Tobi
Miami_vice

Replies: 11
Views: 3782

PostForum: General Offtopic Chat   Posted: Sat Jun 30, 2012 5:09 pm   Subject: The birthday
Happy Birthday!
Better many cakes and 1 candle Wink
  Topic: Wish-list for ZDaemon development #2
Miami_vice

Replies: 720
Views: 214130

PostForum: ZDaemon Development   Posted: Mon Feb 16, 2009 10:11 pm   Subject: Improving ZDaemon
Zdaemon is not as good as ZDOOM or even Skulltag. Though sometimes GZDOOM is better than Skulltag. Here are some things I want that developers would make possible in the next ZDaemon version:

1. En ...
  Topic: Zdaemon 1.08 Bugs
Miami_vice

Replies: 402
Views: 155180

PostForum: ZDaemon Development   Posted: Thu Oct 30, 2008 1:25 am   Subject: ACS Script ZDaemon error
While creating wads I have done some texture change scripts. I have 30 seconds timer. Blue numbers countdown 30, 29, 28,...... 1, 00, -- and then after door open close whole cycle restart again. On ZD ...
 
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