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  Topic: Callvote cancel kicks the players out of the server
Krawa

Replies: 1
Views: 65

PostForum: Fixed Bugs   Posted: Mon May 10, 2021 7:43 pm   Subject: Callvote cancel kicks the players out of the server
Fixed for 1.10.18.
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun May 09, 2021 10:41 am   Subject: ZDS #714 - Defiler Part II
http://82.165.69.26/images/ZDS/zds-714_screenshots.gif
  Topic: Radar based on automap
Krawa

Replies: 1
Views: 3222

PostForum: Implemented Requests   Posted: Sun May 02, 2021 1:01 pm   Subject: Radar based on automap
Implemented as [url=https://forums.zdaemon.org/viewtopic.php?t=14133][Radar] Option to use skin colors for radar dots, not health
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun May 02, 2021 9:45 am   Subject: ZDS #713 - Defiler Part I
http://82.165.69.26/images/ZDS/zds-713_screenshots.gif
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun Apr 25, 2021 10:37 am   Subject: ZDS #712 - Trash Deathmatch Part II
http://82.165.69.26/images/ZDS/zds-712_screenshots.gif
  Topic: Dehacked: REFLECTIVE influenced projectiles lose ownership
Krawa

Replies: 2
Views: 438

PostForum: Unconfirmed Bugs   Posted: Fri Apr 23, 2021 1:15 pm   Subject: Dehacked: REFLECTIVE influenced projectiles lose ownership
I made [url=http://82.165.69.26/demowads/reflect_test1.wad]reflect_test1.wad:
map01: Doom
map02: Hexen

In Hexen if a monster "turns on" that flag, a projectile from a player gets reflec ...
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun Apr 18, 2021 9:47 am   Subject: ZDS #711 - ZDS goes shopping (ZDS x ZeroDawn)!
http://82.165.69.26/images/ZDS/zds-711_screenshots.gif
  Topic: Split Recording into Sections
Krawa

Replies: 2
Views: 2206

PostForum: Implemented Requests   Posted: Sun Apr 11, 2021 4:24 pm   Subject: Split Recording into Sections
Demo markers added for 1.10.17.
  Topic: Implementation of Doom's unused stalagmite thing
Krawa

Replies: 3
Views: 947

PostForum: Implemented Requests   Posted: Sun Apr 11, 2021 4:20 pm   Subject: Implementation of Doom's unused stalagmite thing
Added for 1.10.17.
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun Apr 11, 2021 11:41 am   Subject: ZDS #710 - Trash Deathmatch Part I
http://82.165.69.26/images/ZDS/zds-710_screenshots.gif
  Topic: "lighting thunder" effect desync
Krawa

Replies: 1
Views: 474

PostForum: Confirmed Bugs   Posted: Fri Apr 09, 2021 4:09 pm   Subject: "lighting thunder" effect desync
The lightning can trigger scripts (which are server-only).
That means the lightning effect on the client must also be triggered by the server to be in sync.
So far the server and the client do the r ...
  Topic: ZDS #710 - Trash Deathmatch Part I
Krawa

Replies: 1
Views: 533

PostForum: ZDaemon Sessions   Posted: Fri Apr 09, 2021 3:10 pm   Subject: ZDS #710 - Trash Deathmatch Part I
http://82.165.69.26/images/ZDS/zds-trashdm.png

Hello ZDaemon Sessions Deathmatch People,
This weekend it's time to play the first part of Trash Deathmatch.
That's a full mega wad with small maps ...
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun Apr 04, 2021 9:48 am   Subject: ZDS #709 - Easter Special!
http://82.165.69.26/images/ZDS/zds-709_screenshots.gif
  Topic: Split Recording into Sections
Krawa

Replies: 2
Views: 2206

PostForum: Implemented Requests   Posted: Fri Apr 02, 2021 9:34 pm   Subject: Split Recording into Sections
Moved to accepted, but it will be done in a different way.
Markers will be added, so you can skip to them.
  Topic: Requesting skin color usage for the radar and sitrep
Krawa

Replies: 6
Views: 906

PostForum: Implemented Requests   Posted: Wed Mar 31, 2021 6:48 pm   Subject: Requesting skin color usage for the radar and sitrep
For 1.10.16:
Sitrep can show a square with the player color now (like the scoreboard) when a "+Col" setting is used. Non-teamgames only.
Team radar can be set to "Player Color" n ...
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun Mar 28, 2021 10:50 am   Subject: ZDS #708 - Could You Would You In A Box? - Deathmatch
http://82.165.69.26/images/ZDS/zds-708_screenshots.gif
  Topic: ZDS #708 - Could You Would You In A Box? - Deathmatch
Krawa

Replies: 0
Views: 244

PostForum: ZDaemon Sessions   Posted: Fri Mar 26, 2021 3:39 pm   Subject: ZDS #708 - Could You Would You In A Box? - Deathmatch
http://82.165.69.26/images/ZDS/zds-CouldUWouldU.png

Hello ZDaemon Sessions Deathmatch People,
This weekend it's time to play Could You Would You In A Box? in Deathmatch.
Maybe you remember the ma ...
  Topic: Game timer hud alignment
Krawa

Replies: 1
Views: 354

PostForum: Implemented Requests   Posted: Sun Mar 21, 2021 10:24 pm   Subject: Game timer hud alignment
Added for 1.10.16.
  Topic: Players walk through each other in a collision
Krawa

Replies: 1
Views: 720

PostForum: Fixed Bugs   Posted: Sat Mar 20, 2021 3:15 pm   Subject: Players walk through each other in a collision
Fixed for 1.10.16.

Thanks to Sergh and tga for testing and analysing the problem.
  Topic: ZDS Screenshot Thread
Krawa

Replies: 713
Views: 361293

PostForum: ZDaemon Sessions   Posted: Sun Mar 14, 2021 10:53 am   Subject: ZDS #706 - Quake 3 CTF
http://82.165.69.26/images/ZDS/zds-706_screenshots.gif
 
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