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  Topic: ZDS Screenshot Thread
Krawa

Replies: 600
Views: 166198

PostForum: ZDaemon Sessions   Posted: Mon Aug 13, 2018 4:40 pm   Subject: ZDS #571 - X-Games
http://85.214.149.120/images/ZDS/zds-571_screenshots.gif
  Topic: ZDS #571 - X-Games
Krawa

Replies: 3
Views: 132

PostForum: ZDaemon Sessions   Posted: Fri Aug 10, 2018 3:43 pm   Subject: ZDS #571 - X-Games
http://85.214.149.120/images/ZDS/zds-x-games.png

Hello ZDaemon Sessions Mini Games People,
This weekend it's time for XLAN 2018 and we will play X-Games.
This is a compilation of freaky mini game ...
  Topic: ZDS Screenshot Thread
Krawa

Replies: 600
Views: 166198

PostForum: ZDaemon Sessions   Posted: Sat Aug 04, 2018 11:36 pm   Subject: ZDS #570 - Doom Vacation
http://85.214.149.120/images/ZDS/zds-570_screenshots.gif
  Topic: Relax the limit on ANIMDEFS max frames per animated texture
Krawa

Replies: 2
Views: 1108

PostForum: Implemented Requests   Posted: Mon Jul 30, 2018 7:21 pm   Subject: Relax the limit on ANIMDEFS max frames per animated texture
Maximum ANIMDEFS frames enlarged to 128 (same value as ZDoom).

Demo wad: [url=http://85.214.149.120/demowads/test_flags128.zip]test_flags128
Added for 1.10.06.
  Topic: [DEH] Do not print empty messages from [STRINGS]
Krawa

Replies: 1
Views: 1223

PostForum: Rejected Requests   Posted: Mon Jul 30, 2018 2:44 pm   Subject: [DEH] Do not print empty messages from [STRINGS]
Clear strings to nothing with \0. That [STRINGS]
GOTCHAINGUN = \0
GOTPLASMA = PLASMA
GOTLAUNCHER = ""
GOTROCKBOX =
GOTBFG9000 = BFG


Moved to Rejected Requests.
  Topic: [DeHackEd] Item effects are not linked to their sprite names
Krawa

Replies: 8
Views: 6000

PostForum: Rejected Bugs   Posted: Sun Jul 29, 2018 6:55 pm   Subject: [DeHackEd] Item effects are not linked to their sprite names
So better no change and leave everything as it is.
  Topic: CheckInventory lacks check for active powerup effects
Krawa

Replies: 1
Views: 1805

PostForum: Implemented Requests   Posted: Sun Jul 29, 2018 6:22 pm   Subject: CheckInventory lacks check for active powerup effects
Combined demo wad GetActorPowerupTics and CheckInventory powerups: [url=http://85.214.149.120/demowads/GetActorPowerupTics_test3.wad]GetActorPowerupTics_test3.wad

Added for 1.10.06.
  Topic: [ACS] Please add some commands support to multiplayer game
Krawa

Replies: 9
Views: 2279

PostForum: Accepted / To be Implemented Requests   Posted: Sun Jul 29, 2018 6:16 pm   Subject: [ACS] Please add some commands support to multiplayer game
Only SectorSound does not work online.
Everything else works meanwhile.

[url=http://85.214.149.120/demowads/SectorSound_demo.wad]SectorSound_demo.wad
  Topic: ZDS Screenshot Thread
Krawa

Replies: 600
Views: 166198

PostForum: ZDaemon Sessions   Posted: Sun Jul 29, 2018 10:00 am   Subject: ZDS #569 - 3in1_zdmiano Team Deathmatch - Part I
http://85.214.149.120/images/ZDS/zds-569_screenshots.gif
  Topic: ZDS #569 - 3in1_zdmiano Team Deathmatch - Part I
Krawa

Replies: 1
Views: 170

PostForum: ZDaemon Sessions   Posted: Wed Jul 25, 2018 7:05 pm   Subject: ZDS #569 - 3in1_zdmiano Team Deathmatch - Part I
http://85.214.149.120/images/ZDS/3in1_zdmiano.png

Hello ZDaemon Sessions Team Deathmatch People,
This weekend it's time to play 3in1_zdmiano.
That means 26 maps in total, merges ZDM_13.wad, ZDM_1 ...
  Topic: Music change with ACS lags if switching from/to MIDI
Krawa

Replies: 1
Views: 240

PostForum: Confirmed Bugs   Posted: Mon Jul 23, 2018 7:41 pm   Subject: Music change with ACS lags if switching from/to MIDI
For me it happens also with ZDoom 2.8.1 / GZDoom 3.3.2 and using MIDI Mapper / Microsoft GS Wavetable Synth.
I would say here it's less than 0.5 seconds.

It does not happen with SB Audigy MIDI.
...
  Topic: Less strict obituary behavior
Krawa

Replies: 3
Views: 3446

PostForum: Accepted / To be Implemented Requests   Posted: Sun Jul 22, 2018 3:40 pm   Subject: Less strict obituary behavior
1.10.05: Added obituaries for Hexen to replace the generic "Player died" message when a monster kills a player.

Needs a check (and demo wad) which messages are not shown meanwhile and sti ...
  Topic: Option for HudMessages
Krawa

Replies: 2
Views: 1491

PostForum: Implemented Requests   Posted: Sun Jul 22, 2018 2:50 pm   Subject: Option for HudMessages
HudMessage visibility flags added: HUDMSG_NOTWITH3DVIEW, HUDMSG_NOTWITHFULLMAP, HUDMSG_NOTWITHOVERLAYMAP.

For team radar and netstats it makes sense that HudMessage overlaps it imo.

Added for 1. ...
  Topic: ACS: More supported print colour codes
Krawa

Replies: 1
Views: 2035

PostForum: Implemented Requests   Posted: Sun Jul 22, 2018 2:34 pm   Subject: ACS: More supported print colour codes
More font colors for Print/HudMessage (and client Message Colors):
CR_BLACK, CR_LIGHTBLUE, CR_CREAM, CR_OLIVE, CR_DARKGREEN,
CR_DARKRED, CR_DARKBROWN, CR_PURPLE, CR_DARKGRAY (CR_DARKGREY).
Color fo ...
  Topic: ZDS Screenshot Thread
Krawa

Replies: 600
Views: 166198

PostForum: ZDaemon Sessions   Posted: Sat Jul 21, 2018 9:09 pm   Subject: ZDS #568 - Heretic CTF - Part II
http://85.214.149.120/images/ZDS/zds-568_screenshots.gif
  Topic: [Heretic] MAPINFO Boss-special Definitions
Krawa

Replies: 4
Views: 3863

PostForum: Implemented Requests   Posted: Sat Jul 21, 2018 3:07 pm   Subject: [Heretic] MAPINFO Boss-special Definitions
minotaurspecial, dsparilspecial, ironlichspecial and specialaction_killmonsters work meanwhile so it's moved to Implemented Requests.
  Topic: ZDS #568 - Heretic CTF - Part II
Krawa

Replies: 1
Views: 127

PostForum: ZDaemon Sessions   Posted: Sat Jul 21, 2018 1:31 pm   Subject: ZDS #568 - Heretic CTF - Part II
http://85.214.149.120/images/ZDS/zds-heretic_ctf.png

Hello ZDaemon Sessions Capture the Flag People,
This weekend we will play the second part of CTF with Heretic maps!
It's the first (and maybe ...
  Topic: Script activator is lost after morphing
Krawa

Replies: 12
Views: 2846

PostForum: Fixed Bugs   Posted: Mon Jul 16, 2018 6:49 pm   Subject: Script activator is lost after morphing
Fixed for 1.10.05.
  Topic: CPW_CustomBulletAttack bullet puff not spawned online
Krawa

Replies: 7
Views: 2441

PostForum: Fixed Bugs   Posted: Mon Jul 16, 2018 6:33 pm   Subject: CPW_CustomBulletAttack bullet puff not spawned online
CPW_BulletAttack and CPW_CustomBulletAttack: bullet puff is shown now online.

Fixed for 1.10.05.
  Topic: ZDS Screenshot Thread
Krawa

Replies: 600
Views: 166198

PostForum: ZDaemon Sessions   Posted: Sun Jul 15, 2018 2:42 pm   Subject: ZDS #567 - Plutonia Time-run - Part II
http://85.214.149.120/images/ZDS/zds-567_screenshots.gif
 
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