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TNS #308 - Journey To Hell (Part I)

 
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Keyboard_Doomer
Dominating!


Joined: 11 Jan 2015

PostPosted: Thu Jul 06, 2017 5:24 am    Post subject: TNS #308 - Journey To Hell (Part I) Reply with quote



Journey To Hell is a megawad inspired by 3 legendary old school slaughter mapsets - Hell Revealed, Hell Revealed 2 and Alien Vendetta. You will certainly feel familiar in many of the maps but don't let that fool you, there are some deadly surprises prepared for us. See you there!

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom080
PWADs: jth
Maps: 01-15, 31, 32
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 6th July 2017

Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours)


Last edited by Keyboard_Doomer on Thu Jul 13, 2017 8:57 am; edited 1 time in total
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C-Robert
God like!


Joined: 19 Aug 2011
Location: Planet Earth Clans: [LA] & [XXX]

PostPosted: Thu Jul 06, 2017 5:58 pm    Post subject: Reply with quote

Time to spread some gore!
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Keyboard_Doomer
Dominating!


Joined: 11 Jan 2015

PostPosted: Mon Jul 10, 2017 3:00 am    Post subject: Reply with quote

Session statistics for this week:

First blood:
coolibop | in MAP03, couldn't evade a revenant's fireball 30 seconds after joining

First blood in subsequent rotas:
2nd rota (-fast and 2x damage): KAL-EL | perforated by a chaingunner 5 seconds after joining
3rd rota (total randomization): [KoH]Rowan | couldn't dodge a destructor's rocket 33 seconds after joining

Peak server population:
36

Overall number of players that connected during the session:
103

Player death counts by obituaries (1st rota/2nd rota/3rd rota):
    3 killed themselves. (0/1/2)
    28 died. (8/4/16)
    4 mutated. (2/2/0)
    0 were squished. (0/0/0)
    2 went boom. (0/2/0)
    10 should have stood back. (2/6/2)
    0 were killed by a zombieman. (0/0/0)
    6 were shot by a sergeant. (1/4/1)
    17 were perforated by a chaingunner. (4/13/0)
    3 were slashed by an imp. (0/3/0)
    15 were burned by an imp. (3/12/0)
    19 were bit by a demon. (1/18/0)
    7 were eaten by a spectre. (1/6/0)
    17 were spooked by a lost soul. (1/15/1)
    5 got too close to a cacodemon. (0/5/0)
    105 were smitten by a cacodemon. (5/100/0)
    11 were punched by a revenant. (1/10/0)
    104 couldn't evade a revenant's fireball. (17/86/1)
    32 were squashed by a mancubus. (10/21/1)
    23 let an arachnotron get them. (3/19/1)
    2 were gutted by a Hell Knight. (1/1/0)
    26 were splayed by a Hell Knight. (4/22/0)
    5 were ripped open by a Baron of Hell. (3/2/0)
    35 were bruised by a Baron of Hell. (4/29/2)
    38 were incinerated by an archvile. (8/22/8‌)
    4 stood in awe of the spider demon. (2/2/0)
    99 were splattered by a cyberdemon. (27/35/37)
    0 were surprised by the zombie's weaponry. (0/0/0)
    0 were mauled by a Mauler Demon. (0/0/0)
    1 was charred by a pain soul. (0/0/1)
    2 were melted by a pain soul. (1/0/1)
    0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0)
    0 were perforated by an Arachnophyte. (0/0/0)
    71 couldn't dodge a destructor's rocket. (0/0/71)
    3 were terminated by the Badass Cyberdemon. (0/0/3)
    --------------------------------------------------------------------------------------------------
    697 deaths overall. (109/440/148‌)

Session lasted for 7 hours and 35 minutes and ended in the 3rd rota with the last map played being MAP08. Last finished map was MAP07.


Code:
top 10 players with most deaths (deaths/joins, death ratio):

Keyboard_Doomer  43/58, 74.14%
fred512          37/48, 77.08%
coolibop         36/53, 67.92%
Flambeau         31/37, 83.78%
sid0rv           28/32, 87.50%
ACIDONOPHAT      25/37, 67.57%
[LA]Looper       24/37, 64.86%
SPAZ             23/29, 79.31%
zeaz             23/47, 48.94%
aprosekin        22/49, 44.90%


party pooper:
AnimaZero        10/39, 25.64%   <-- boo this guy
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