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TNS #299 - Mayhem 16

 
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Keyboard_Doomer
Dominating!


Joined: 11 Jan 2015

PostPosted: Thu May 04, 2017 12:13 am    Post subject: TNS #299 - Mayhem 16 Reply with quote



What could be a better way to start May than with a proper Mayhem? This community project features 21 action-oriented maps filled with eye-pleasing usage of a variety of custom textures. See you there!

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom080
PWADs: mayhem16_semifinal1i
mayhem16_semifinal1i-zdfix1
Maps: 01-20, 31
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 4th May 2017

Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours)


Last edited by Keyboard_Doomer on Thu May 11, 2017 7:48 am; edited 4 times in total
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BlooditeKrypto
has entered the game!


Joined: 07 May 2016

PostPosted: Thu May 04, 2017 7:47 am    Post subject: Reply with quote

Omg those sky textures! <3
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C-Robert
God like!


Joined: 19 Aug 2011
Location: Planet Earth Clans: [LA] & [XXX]

PostPosted: Thu May 04, 2017 10:29 am    Post subject: Reply with quote

Looks good!
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Keyboard_Doomer
Dominating!


Joined: 11 Jan 2015

PostPosted: Sun May 07, 2017 6:24 am    Post subject: Reply with quote

Session statistics for this week:

First blood:
fred512 | splayed by a Hell Knight 30 seconds after joining

First blood in the 2nd rota (-fast and 2x damage):
SPAZ | splayed by a Hell Knight 5 seconds after joining
(2x damage was turned off during attempts at MAP19 and a bit later, during attempts at MAP20, -fast was also turned off)

Peak server population:
37

Overall number of players that connected during the session:
118

Player death counts by obituaries (1st rota/2nd rota):
    1 died. (1/0)
    58 mutated. (36/22)
    13 were squished. (7/6)
    1 went boom. (0/1)
    14 should have stood back. (10/4)
    1 was killed by a zombieman. (0/1)
    13 were shot by a sergeant. (1/12)
    41 were perforated by a chaingunner. (5/36)
    3 were slashed by an imp. (0/3)
    20 were burned by an imp. (4/16)
    8 were bit by a demon. (2/6)
    1 was eaten by a spectre. (0/1)
    12 were spooked by a lost soul. (0/12)
    1 got too close to a cacodemon. (0/1)
    30 were smitten by a cacodemon. (4/26)
    12 were punched by a revenant. (5/7)
    84 couldn't evade a revenant's fireball. (18/66)
    28 were squashed by a mancubus. (8/20)
    8 let an arachnotron get them. (4/4)
    2 were gutted by a Hell Knight. (1/1)
    60 were splayed by a Hell Knight. (13/47)
    2 were ripped open by a Baron of Hell. (1/1)
    13 were bruised by a Baron of Hell. (2/11)
    51 were incinerated by an archvile. (17/34)
    4 stood in awe of the spider demon. (2/2)
    70 were splattered by a cyberdemon. (39/31)
    ---------------------------------------------------------------------------
    551 deaths overall. (180/371)

Session lasted for 9 hours and 53 minutes and ended in the 2nd rota with the last map played being MAP31. Last finished map was MAP20.


Code:
top 10 players with most deaths (deaths/joins, death ratio):

Keyboard_Doomer  40/52, 76.92%
fred512          38/48, 79.17%
zeaz             32/54, 59.26%
aprosekin        27/55, 49.09%
sid0rv           23/28, 82.14%
SPAZ             23/37, 62.16%
Psyrambler       21/22, 95.45%
AnimaZero        20/37, 54.05%
The_Hat          16/17, 94.12%
Revenant100      14/22, 63.64%


party pooper:
BlooditeKrypto   11/35, 31.43%
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