Posted: Thu Feb 16, 2017 9:59 am Post subject: TNS #288 - Disjunction
Disjunction is a set of 11 thematically and visually diverse maps. It has been in development since summer and now it's finally ready to be played on TNS. See you there!
First blood:
DaIcemann76 | shot by a sergeant 12 seconds after joining
First blood in 2nd rota (-fast and 2x damage):
Death_god | shot by a sergeant 9 seconds after joining
(2x damage was turned off during attempts at MAP06 and -fast as well shortly afterwards in the same map)
Peak server population:
33
Overall number of players that connected during the session:
84
Player death counts by obituaries (1st rota/2nd rota):
1 killed himself. (1/0)
14 died. (14/0)
10 mutated. (10/0)
1 was squished. (1/0)
5 went boom. (0/5)
11 should have stood back. (9/2)
0 were killed by a zombieman. (0/0)
3 were shot by a sergeant. (1/2)
13 were perforated by a chaingunner. (2/11)
3 were slashed by an imp. (1/2)
20 were burned by an imp. (3/17)
7 were bit by a demon. (2/5)
2 were eaten by a spectre. (0/2)
3 were spooked by a lost soul. (1/2)
2 got too close to a cacodemon. (2/0)
14 were smitten by a cacodemon. (4/10)
4 were punched by a revenant. (2/2)
58 couldn't evade a revenant's fireball. (29/29)
13 were squashed by a mancubus. (4/9)
5 let an arachnotron get them. (1/4)
2 were gutted by a Hell Knight. (2/0)
23 were splayed by a Hell Knight. (12/11)
0 were ripped open by a Baron of Hell. (0/0)
5 were bruised by a Baron of Hell. (2/3)
68 were incinerated by an archvile. (63/5)
0 stood in awe of the spider demon. (0/0)
25 were splattered by a cyberdemon. (22/3)
3 decided to become a martyr. (3/0)
-----------------------------------------------------------------------------
315 deaths overall. (191/124)
Session lasted for 4 hours and 46 minutes and ended in the 2nd rota with the last map played being MAP06. Last finished map was MAP04.
Code:
top 10(+1) players with most deaths (deaths/joins, death ratio):
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