View previous topic :: View next topic |
Author |
Message |
rhinoduck Potatoes
Joined: 22 Oct 2012
|
Posted: Sat Nov 19, 2016 6:48 am Post subject: ACS 'UNLOADING' script type support |
|
|
http://zdoom.org/wiki/Script_types#UNLOADING
Does ZD support it? Is there a plan to support it?
I tried to test if this works by modifying a global variable from an UNLOADING script and getting it back at next map start; I got back the old value so I suppose this either isn't implemented or it is broken. |
|
Back to top |
|
|
Aeyesx Dominating!
Joined: 13 Oct 2012
|
Posted: Sun Nov 20, 2016 5:31 pm Post subject: |
|
|
ACS is easy to modify or backport and i think there would be little of reason not to support it. Depends on devs and free time, mood, taste of coffee and other things. |
|
Back to top |
|
|
|