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TNS #221 - 50 Monsters

 
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ErisFalling
Posting Spree!


Joined: 29 Jul 2015
Location: GB

PostPosted: Wed Nov 04, 2015 8:55 pm    Post subject: TNS #221 - 50 Monsters Reply with quote



This Thursday we'll be playing 50 Monsters, a brand new megawad by AD_79, where most of the maps have, you guessed it, fifty monsters!

Since the nature of this WAD would make it a walk in a park for the large number of players, we will be taking on the whole WAD in one session, and starting from pain rotation (fast and powerful monsters). See you there!

DMFLAGS: 1174487140 / 806496256 / 0
IWAD: doom2 or freedoom080
PWADs: 50monb2b
Maps: 1-32, 33, 35
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 5th November 2015

Euro session: 19:00 GMT (that's 14:00 EST)
US session: 19:00 EST (that's 00:00 GMT)

Servers:
  • [L@P] - Germany, Europe
  • DUI - New Jersey, USA
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ErisFalling
Posting Spree!


Joined: 29 Jul 2015
Location: GB

PostPosted: Wed Nov 04, 2015 9:02 pm    Post subject: Reply with quote

This WAD is still in beta, so there will probably be MP-related bugs. You can notify the author of any you find in the project thread.
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[ADD]ooawesome
has entered the game!


Joined: 29 Oct 2015
Location: Philadelphia, Pennsylvania, USA

PostPosted: Wed Nov 04, 2015 9:17 pm    Post subject: Reply with quote

That sounds amazingly simple, I'm sure there is a trick somewhere.

[ADD] stands for Amantes del DooM, not attention deficit disorder
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Memfis
MemfisWatt


Joined: 29 Oct 2011

PostPosted: Thu Nov 05, 2015 1:34 am    Post subject: Reply with quote

Let's gather more people than there are monsters!
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Krystle
has entered the game!


Joined: 05 Apr 2012
Location: In the Pit.

PostPosted: Thu Nov 05, 2015 6:33 pm    Post subject: Reply with quote

[ADD]ooawesome wrote:
That sounds amazingly simple, I'm sure there is a trick somewhere.


Of course. It's like 1monster, where the trick was to make the best maps you could using only 1 monster (type, such as zombiemen, shotgun guys, cacos, etc) per map. Some were obviously a bust, but some were amazing. My personal favourite is the Spectre level that utilized some Blood aspects to make a 'haunted mansion' type level... the least favourite is the map with 400+ cacodemons.
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Caleb13
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Joined: 05 Feb 2014

PostPosted: Thu Nov 05, 2015 9:40 pm    Post subject: Reply with quote

Last week we discussed there are no burp sounds in the TNS pack. I got some rotten luck today, I have been more dead than alive. So while I was waiting, I ripped four sound files from 1996 game The Neverhood, which contains infamous "burp tree" scene:

https://www.youtube.com/watch?v=8DzDvYcT6yM

Here are the files, I left them in WAV so you can convert them to whatever format you need:

http://sharesend.com/ys3pqlpe
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rhinoduck
Potatoes


Joined: 22 Oct 2012

PostPosted: Fri Nov 06, 2015 4:49 am    Post subject: Reply with quote

Ffs, the last one. BARNDAD2 incoming xD
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ErisFalling
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Joined: 29 Jul 2015
Location: GB

PostPosted: Sun Nov 08, 2015 4:18 pm    Post subject: Reply with quote

Highlights are up
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