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Floor changes too soon.

 
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Empyre
Unstoppable!


Joined: 13 Dec 2006
Location: Texas, USA

PostPosted: Sun Oct 18, 2015 2:33 am    Post subject: Floor changes too soon. Reply with quote

When a floor is set to lower and change texture (or more correctly, its flat), the change should occur when the floor reaches the bottom. ZDaemon does this correctly in single-player mode, but not in coop mode.
Here is a test wad. To recreate the bug, make a server and join it on map01. The switch will lower the floor and change its texture. You will see the floor incorrectly change instantly, rather than waiting until it reaches the bottom.
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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Sun Oct 18, 2015 10:51 am    Post subject: Reply with quote

This seems to be duplicate of this bug report:
http://forums.zdaemon.org/viewtopic.php?t=15479
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Empyre
Unstoppable!


Joined: 13 Dec 2006
Location: Texas, USA

PostPosted: Sun Oct 18, 2015 9:21 pm    Post subject: Reply with quote

Oops! Yes it is. At least there is a test map now.
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