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Empyre Unstoppable!
Joined: 13 Dec 2006 Location: Texas, USA
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Posted: Sun Oct 18, 2015 2:33 am Post subject: Floor changes too soon. |
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When a floor is set to lower and change texture (or more correctly, its flat), the change should occur when the floor reaches the bottom. ZDaemon does this correctly in single-player mode, but not in coop mode.
Here is a test wad. To recreate the bug, make a server and join it on map01. The switch will lower the floor and change its texture. You will see the floor incorrectly change instantly, rather than waiting until it reaches the bottom. |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Empyre Unstoppable!
Joined: 13 Dec 2006 Location: Texas, USA
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Posted: Sun Oct 18, 2015 9:21 pm Post subject: |
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Oops! Yes it is. At least there is a test map now. |
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