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More FPS

 
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capodecima
Unstoppable!


Joined: 05 Jun 2008
Location: Czech Republic

PostPosted: Sat Mar 28, 2015 11:27 pm    Post subject: More FPS Reply with quote

Is possible add more fps? Unlimited fps or better add command something like vid_maxfps and set w/e fps you want.
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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Mon Mar 30, 2015 5:24 pm    Post subject: Reply with quote

What that will be good for?
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capodecima
Unstoppable!


Joined: 05 Jun 2008
Location: Czech Republic

PostPosted: Tue Mar 31, 2015 12:23 am    Post subject: Reply with quote

Just personal preference play every game in high FPS but its really not a thing i shouldnt exist without. Very Happy
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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Tue Mar 31, 2015 5:28 am    Post subject: Reply with quote

I mean currently uncapped fps uses "adaptive vsync" which uses maximum of fps that ure monitor can display, which is obviously 60-70 or in rare cases more, If it crossed the amount of frames that monitor couldnt display (lets say 170 fps), then "tearing effect" will appear as monitor will not catch up
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Sr69Mm-jC
Unstoppable!


Joined: 21 Jul 2011

PostPosted: Tue Mar 31, 2015 5:36 am    Post subject: Reply with quote

Medis does have a point. It should also be noted (again) that ZDaemon's implementation of the vsync'ed framerate does not affect user input in any way compared to the 35fps mode. So having more fps than your monitor can render is virtually nothing but extra CPU load. Correct me if I'm wrong but IMO this is THE kind of setup you'd want to use in any videogame unless you're playing some modern title which your PC can barely handle and you disable vsync for a couple more frames per second.
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Tue Apr 14, 2015 9:43 pm    Post subject: Reply with quote

What Sr69Mm-jC and Medis said.
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