Maikl_Russia has entered the game!
Joined: 18 Jul 2005 Location: RU
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Posted: Mon Mar 02, 2015 1:44 pm Post subject: Increase a limit on the number of add_cvaroverride in cfg. |
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Hello.
Recently discovered a limit on the number of "add_cvaroverride" in the config file.
We have servers with dmterapack_v1.0.1.wad - it is a compilation of 1024 dm-maps in one wad.
In config file we use "add_cvaroverride map## hostname ..." to show in hostname the name of current map:
add_cvaroverride map00 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dmterapack map00"
add_cvaroverride map01 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dwango1 map01"
...........
add_cvaroverride map1022 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - yarg map01"
add_cvaroverride map1023 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dm3 map01"
Zserv 1.09.02 works fine: zds://149.255.11.171:10650
But 1.10 b3 server write errors in gen.log:
..........
Override for map98: hostname = "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dwango10 map06"
Override for map99: hostname = "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dwango10 map07"
Error: Map "map100" doesn't exist.
Error: Map "map101" doesn't exist.
..........
All map names in dmterapack_v1.0.1.wad represented as: map## (map12, map65, ...), map### (map344, map987, ...) or map#### (map1000, map1021, ...).
So, hostname override for maps with number >= 100 doesn't work: zds://95.84.192.60:10666
I think this is common limit (map number) for any override. |
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