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Light/UltraNightmare

 
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InsaneKid
The answer is no!


Joined: 02 Jan 2011
Location: Erfurt

PostPosted: Wed Aug 27, 2014 4:32 pm    Post subject: Light/UltraNightmare Reply with quote

It could be an option or a new skill level:

In (usual) "Nightmare" all monsters respawn after some time,
besides the archvile!?

But in "LightNightmare" only the archvile respawns
and haunts the player(s) and resurrects other monsters! >Smile
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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Thu Sep 18, 2014 10:17 pm    Post subject: Reply with quote

This could be done as simple mod... kinda reaaalllyyy easily... pm me on irc if u really care about it ...
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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Tue Oct 07, 2014 10:14 am    Post subject: Reply with quote

Reguest finished

I made a little pwad that makes Archvile ressurect after 2 minutes.

Contain DeHackEd patch...
This works on ZDaemon 1.09 and higher

DOWNLOAD (DISABLED, check new version below)

To achieve same behaviour like nightmare skill apply Fast monsters dmflag ^^
(note: it uses unused doom2 frames, however it can collide with other dehacked patches, I could make dehsupp version which will not collide with some oldschool wads, but might if other wad will have another dehsupp patch)


Last edited by Aeyesx on Tue Oct 07, 2014 7:33 pm; edited 1 time in total
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Tue Oct 07, 2014 3:42 pm    Post subject: Reply with quote

Thanks a lot Aeyesx; appreciated.
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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Tue Oct 07, 2014 7:36 pm    Post subject: Reply with quote

LIGHTNM1_1

- Fixed duration

download

I am silleh, not carefull as the others, i accidently put duration in seconds instead of ticks... Sorry Kilgore if u're gonna reupload it on zdaemon servers...
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Tue Oct 07, 2014 7:44 pm    Post subject: Reply with quote

Nice, we will use this on Friday's Monster Mash soon too.
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