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Alteus Altues
Joined: 02 Dec 2011 Location: Spain
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Posted: Sun Jun 02, 2013 9:35 pm Post subject: TNS #95 - Hellbound (Part II) |
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It's that time of the week again! For those not knowing, Hellbound is a 32-level megawad created by Z86 that features a splendid use of final Doom, Doom I and Doom II textures. This second part is a lot more focused on hell locations, but maybe we will visit some earth landscapes. Join us this Thursday for some action, you can't miss this one!
DMFLAGS: 100745252 / 806758400
PWADs: HBBeta3, miekskins-r3, tskins1e, tns95
Maps: 16-32
Lives: 1
Players: 25/50
Item Respawn Time: 60 Seconds
Player Join Limit: 5 Minutes
Date: 6th June 2013
Euro session: 19:00 BST (that's 14:00 EDT)
US session: 19:00 EDT (that's 00:00 BST)
Servers:
- [L@P] - Germany, Europe
- DUI - New Jersey, USA
Last edited by Alteus on Wed Jun 05, 2013 6:54 pm; edited 1 time in total |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Posted: Mon Jun 03, 2013 12:21 am Post subject: |
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I remember this. This was the wad where I got denied a Soulsphere by a sniperdemon in one level. Was quite the highlight moment, heh. |
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Alteus Altues
Joined: 02 Dec 2011 Location: Spain
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Posted: Mon Jun 03, 2013 2:02 am Post subject: |
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Anima Zero wrote: | I remember this. This was the wad where I got denied a Soulsphere by a sniperdemon in one level. Was quite the highlight moment, heh. |
Hahah, I remember that moment as well. A true airshot! |
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Krawa There is a limit
Joined: 23 Nov 2008 Location: #SDA
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Posted: Thu Jun 06, 2013 9:34 pm Post subject: |
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Great wad Z86!
Cool details and usage of Doom/Doom2 textures.
I enjoyed the Doom map remake parts! |
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rhinoduck Potatoes
Joined: 22 Oct 2012
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Posted: Fri Jun 07, 2013 3:01 am Post subject: |
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300k damage barrier broken by [SDA]Mvice in fps lagging map29 with fast monsters during late pain rotation tonight. Almost 1900 monsters dead, almost 1 hour and 20 minutes of gameplay, successful soloing of a large portion of the map towards the end. Those who have too much free time can check out the demo.
I believe we broke 200k, but not 300k yet, congrats! o/
(We skipped the map after a fail in the standard rotation because of the fps lag for many players.) |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Sat Jun 08, 2013 1:32 pm Post subject: |
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Liked the look of those screenshots, so I dropped by the US event.
The huge sprawling maps just left me cold though. |
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