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add_cvaroverride crashes with some cvars

 
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Ch0wW
Dominating!


Joined: 05 Feb 2013
Location: France

PostPosted: Wed Feb 13, 2013 9:47 pm    Post subject: add_cvaroverride crashes with some cvars Reply with quote

Hi there,

I have noticed that some values did crash a zserv when they were modified using add_cvaroverride.

I thought it would be due because of a badly written cvar (could happen to me Razz) on ZDDL4 server, but got confirmed since the FCT#02.

So far, the only two commands I have discovered are :

Code:
- sv_powerful_monsters
- specs_dont_disturb_players


Also, the crash both happen on Win32 and Linux.

Testing:

on your svCFG, write this :

Code:
add_cvaroverride "map02" "sv_powerful_monsters" "1"
add_cvaroverride "map03" "specs_dont_disturb_players" "1"


Now loads those maps. You can wait forever for it, as the server now crashed.
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phenex2
Unstoppable!


Joined: 10 Jan 2008

PostPosted: Mon Feb 18, 2013 1:25 pm    Post subject: Reply with quote

fixed in the upcoming version.
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Ch0wW
Dominating!


Joined: 05 Feb 2013
Location: France

PostPosted: Mon Feb 18, 2013 2:07 pm    Post subject: Reply with quote

Thanks!

However, just to be sure, are there other CVARs that make the server crash with add_cvaroverride?
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phenex2
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Joined: 10 Jan 2008

PostPosted: Tue Feb 19, 2013 1:51 am    Post subject: Reply with quote

cvar names with 20+ characters.
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