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Evolution Wicked Sick!
Joined: 06 Sep 2005
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Posted: Tue Jan 15, 2013 8:06 pm Post subject: TNS #75 - NewDoom Community Project 2 (Part II revisited) |
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Presenting the final wave of ndcp2 to you this week as the TNS team delivers another one to chew on. You'd have to have a bloody good reason for missing this revisit. The pack provides hours and fun with some brutal tricks and traps throughout. Of course, you'll be starting at the deep end this time, showing the final half of the megawad some love.
DMFLAGS: 100745252 / 806758400
Skill: Ultra Violence
IWAD: doom2.wad
PWADs: ndcp2, tskins1e, miekskins-r3, tns??
Maps: 13, 17-21, 23-32
Lives: 1
Players: 20/50
Item Respawn Time: 60 Seconds
Player Join Limit: 2 Minutes
The Australasian session starts at 20:00 AEST (that's 10:00 GMT)
The Euro session starts at 20:00 GMT (that's 15:00 EST)
The US session starts at 20:00 EST (that's 01:00 GMT)
Servers: - [L@P] - Germany, Europe
- DUI - New Jersey, USA
- NzDoom - Auckland, New Zealand
Last edited by Evolution on Wed Jan 16, 2013 11:06 am; edited 1 time in total |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Posted: Wed Jan 16, 2013 2:06 am Post subject: |
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Alrighty, just a couple things to note here...
First off, we never did map 13 in part I for whatever reason (Someone dun goofed on that maplist!). Should be the first map we kick off with for part II just so it is played. That and it's a Joshy map so it oughta be fun by default, heh.
Also, map 22. Affectionately known as the "eye level". Shoot or throw a punch while in view of an eye? Entire level gets flooded with viles quicker than you can say a swear or two. This map needs to be cut or we will never finish it I assure you.
Other than that, can't wait to have fun this week! |
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Evolution Wicked Sick!
Joined: 06 Sep 2005
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Posted: Wed Jan 16, 2013 11:05 am Post subject: |
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Copy that, AZ. Cheers man! |
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rhinoduck Potatoes
Joined: 22 Oct 2012
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Posted: Wed Jan 16, 2013 11:18 am Post subject: |
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Yup, good points Anima! <3
There's a narrow longish corridor at the start of map13 which will probably work like one big trap, but it's doable if the more experienced let the rushers die jammed in there first. |
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rygrass God like!
Joined: 06 Nov 2005 Location: Aussie Clan:eV
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Posted: Fri Jan 18, 2013 6:28 am Post subject: |
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Great fun ( Even tho only for a few hours )
Hope more aussies come next time |
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Joshy has entered the game!
Joined: 09 Aug 2012 Location: Sydney, Australia
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Posted: Fri Jan 18, 2013 1:13 pm Post subject: |
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rygrass wrote: | Great fun ( Even tho only for a few hours )
Hope more aussies come next time | Man, I wanted to come, but my damned internet's capped. I couldn't even download the wads.
I hope people enjoyed my old maps, I think there wasn't really enough ammo to even complete a max, whoops! Thank god for respawning items, heh. |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Posted: Fri Jan 18, 2013 7:18 pm Post subject: |
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I thought your maps were amongst the best Joshy. btw vdgg did UV-Max for map13 if you haven't seen it yet. Maybe Anima could do m27 since he apparently really likes the music on that map. |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Posted: Sun Jan 20, 2013 8:42 pm Post subject: |
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Memfis wrote: | I thought your maps were amongst the best Joshy. btw vdgg did UV-Max for map13 if you haven't seen it yet. Maybe Anima could do m27 since he apparently really likes the music on that map. |
Oh dear, now I have to max it on the grounds that I had to hero mode basically the YSK area onwards in the 2nd rotation, am I right xD?
Not going to have much to do the next few days besides recording the usual for my highlights reel so I may as well take a look at it when I'm bored or something, heh. |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Thu Jan 24, 2013 5:13 pm Post subject: |
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I said it in the video, too, but you didn't put me and my lovely Nurse Imp in the acid moat... which was funny, even after someone shot it and killed me. ;_; |
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