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Doom II Conversions - Ubx Projects.

 
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UberGewei
SuperAntler


Joined: 01 Sep 2010
Location: The Netherlands

PostPosted: Sun Dec 23, 2012 1:30 pm    Post subject: Doom II Conversions - Ubx Projects. Reply with quote

Hello,
It's UberGewei here.

I'm working on some new wads that gives you the possibility to bring another atmosphere to any wad using the original DooM II textures.
[QnB]Ronald had another beta hosted on FMM, but wasn't there to test it.
So guys please go ahead and test it for me.

Tell me what you think.

Here's a link to see it for yourself! Smile
*RECOMMENDED MAPS TO TEST: 1,2,3,10,14,15,20.

http://85.214.72.227/zdreview/ubx_conversions_beta.zip

Make sure to read the *.txt file for information and important notes.







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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sun Dec 23, 2012 4:44 pm    Post subject: Reply with quote

I was not there to play myself last friday, so I do not know what feeling it will give me when I play through Doom2 with these patches. The first impression is very good, so I assume it will be good. The FMM server will stay up until next friday for people who feel like testing these patches.
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UberGewei
SuperAntler


Joined: 01 Sep 2010
Location: The Netherlands

PostPosted: Sun Dec 23, 2012 5:16 pm    Post subject: Reply with quote

Ronald wrote:
I was not there to play myself last friday, so I do not know what feeling it will give me when I play through Doom2 with these patches. The first impression is very good, so I assume it will be good. The FMM server will stay up until next friday for people who feel like testing these patches.


That's awesome Smile but remember, that's an older version folks!
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