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TNS #69 - Survive In Hell (Part I)

 
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Alteus
Altues


Joined: 02 Dec 2011
Location: Spain

PostPosted: Mon Dec 03, 2012 8:01 pm    Post subject: TNS #69 - Survive In Hell (Part I) Reply with quote



Here we go again with another TNS, folks. After having last week that doom I classic experience we think its time for something more difficult, in particular something more... hell-revealed-ish. We are playing this 32-level megawad designed by JC, a french doomer, that is based in a skirmish HR gameplay. So join us on thursday as we try to accomplish our objective: survive in hell.

DMFLAGS: 100745252 / 806758400
Skill: Ultra Violence
IWAD: doom2.wad
PWADs: SihR2fix, tskins1e, miekskins-r3, tns69
Maps: 01-16, 31
Lives: 1
Players: 20/50
Item Respawn Time: 60 Seconds
Player Join Limit: 2 Minutes

The Euro session starts at 20:00 GMT (that's 15:00 EST)
The US session starts at 20:00 EST (that's 01:00 GMT)
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Anima Zero
On a Rampage!


Joined: 18 Oct 2011

PostPosted: Mon Dec 03, 2012 9:47 pm    Post subject: Reply with quote

Yayyyyyyyyy Very Happy

This is a pretty damn fun wad all around that reminds me of Mini-Level Megawad sometimes. Small/Medium sized maps for the most part, tons of action.

Part of me is slightly curious if we could do the entire wad in one session, but then again, it's been quite some time since I've played this wad so I'm probably forgetting about some big maps here and there.
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Krystle
has entered the game!


Joined: 05 Apr 2012
Location: In the Pit.

PostPosted: Tue Dec 04, 2012 9:13 am    Post subject: Reply with quote

Huh, this seems to be interesting. And a WAD that Anima knows? BLASPHEMY! Razz

In any case, I'm looking forward to this.
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rhinoduck
Potatoes


Joined: 22 Oct 2012

PostPosted: Wed Dec 05, 2012 7:09 pm    Post subject: Reply with quote

@Krystle: Anima knows the wad => Anima goes into hero mode => Anima fails hilariously.

This will be fun:) Also, I expect quite a lot of memfising...
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Anima Zero
On a Rampage!


Joined: 18 Oct 2011

PostPosted: Wed Dec 05, 2012 11:46 pm    Post subject: Reply with quote

rhinoduck wrote:
@Krystle: Anima knows the wad => Anima goes into hero mode => Anima fails hilariously.

This will be fun:) Also, I expect quite a lot of memfising...


By now that's the standard for me when it comes to wads I know well. Doubly so for maps I've done UV-Maxes on ;P.

*Looks at map 16*

Did that one in less than 2 minutes. I expect to die 10-20 seconds into that map, calling it.
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rhinoduck
Potatoes


Joined: 22 Oct 2012

PostPosted: Thu Dec 06, 2012 1:06 am    Post subject: Reply with quote

Place your bets, ladies and gentlemen, on Anima's dying times!

Well, it's no easy task running a map when there are 20 other players spoiling your plans and some self-jinxing atop of that:)
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Krystle
has entered the game!


Joined: 05 Apr 2012
Location: In the Pit.

PostPosted: Thu Dec 06, 2012 6:45 am    Post subject: Reply with quote

I hope to see some of my obituary suggestions, regardless. Razz

And you can be sure, I'll have some terrible fails, as well. Seems par for the course for me, as well, lately. Dx
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Anima Zero
On a Rampage!


Joined: 18 Oct 2011

PostPosted: Wed Dec 12, 2012 5:28 pm    Post subject: Reply with quote

Highlights video for this week is up.

http://www.youtube.com/watch?v=WI5QnQJQzMM

Enjoy!
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