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Alteus Altues
Joined: 02 Dec 2011 Location: Spain
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Posted: Mon Dec 03, 2012 8:01 pm Post subject: TNS #69 - Survive In Hell (Part I) |
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Here we go again with another TNS, folks. After having last week that doom I classic experience we think its time for something more difficult, in particular something more... hell-revealed-ish. We are playing this 32-level megawad designed by JC, a french doomer, that is based in a skirmish HR gameplay. So join us on thursday as we try to accomplish our objective: survive in hell.
DMFLAGS: 100745252 / 806758400
Skill: Ultra Violence
IWAD: doom2.wad
PWADs: SihR2fix, tskins1e, miekskins-r3, tns69
Maps: 01-16, 31
Lives: 1
Players: 20/50
Item Respawn Time: 60 Seconds
Player Join Limit: 2 Minutes
The Euro session starts at 20:00 GMT (that's 15:00 EST)
The US session starts at 20:00 EST (that's 01:00 GMT) |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Posted: Mon Dec 03, 2012 9:47 pm Post subject: |
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Yayyyyyyyyy
This is a pretty damn fun wad all around that reminds me of Mini-Level Megawad sometimes. Small/Medium sized maps for the most part, tons of action.
Part of me is slightly curious if we could do the entire wad in one session, but then again, it's been quite some time since I've played this wad so I'm probably forgetting about some big maps here and there. |
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Tue Dec 04, 2012 9:13 am Post subject: |
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Huh, this seems to be interesting. And a WAD that Anima knows? BLASPHEMY!
In any case, I'm looking forward to this. |
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rhinoduck Potatoes
Joined: 22 Oct 2012
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Posted: Wed Dec 05, 2012 7:09 pm Post subject: |
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@Krystle: Anima knows the wad => Anima goes into hero mode => Anima fails hilariously.
This will be fun:) Also, I expect quite a lot of memfising... |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Posted: Wed Dec 05, 2012 11:46 pm Post subject: |
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rhinoduck wrote: | @Krystle: Anima knows the wad => Anima goes into hero mode => Anima fails hilariously.
This will be fun:) Also, I expect quite a lot of memfising... |
By now that's the standard for me when it comes to wads I know well. Doubly so for maps I've done UV-Maxes on ;P.
*Looks at map 16*
Did that one in less than 2 minutes. I expect to die 10-20 seconds into that map, calling it. |
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rhinoduck Potatoes
Joined: 22 Oct 2012
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Posted: Thu Dec 06, 2012 1:06 am Post subject: |
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Place your bets, ladies and gentlemen, on Anima's dying times!
Well, it's no easy task running a map when there are 20 other players spoiling your plans and some self-jinxing atop of that:) |
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Thu Dec 06, 2012 6:45 am Post subject: |
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I hope to see some of my obituary suggestions, regardless.
And you can be sure, I'll have some terrible fails, as well. Seems par for the course for me, as well, lately. Dx |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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