Posted: Wed Oct 10, 2012 6:20 pm Post subject: de_dust2 - The Counter Strike Classic Map
Yes, I made de_dust2, and I'm sure it's not the first time it's been done, but I wanted this to be as faithful to the original as possible - all while working within the Doom engine's limitations.
Certain things were scaled down to fit the Doom engine (textures mostly, obviously) and I tried to make sure the flow remained similar to the original.
This map is set up for CTF, DDOM, Team DM, FFA, and 1v1 - there are weapons and all kinds of goodies spread around the map. The Railgun sniping in this map should be as satisfying as AWPing someone in the original
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