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[FEAR]Tobi Dominating!
Joined: 12 Jan 2007 Location: Stuck in my mansion
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Posted: Wed May 23, 2012 8:31 pm Post subject: TNS #41 - Hell Revealed 2 (Part I) |
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After a break, it is now time to go for Hell Revealed 2.
HR2 is a megawad that was made by a group of 14 people and released in 2003.
Check out the screenshots
Again, 2x Monster damage will already be on in the first rotation.
Edit: This time no 2x Monster damage in the first rotation.
The Euro session starts at 20:00 BST (that's 15:00 EDT)
The US session starts at 20:00 EDT (that's 01:00 BST)
No Coop
Last edited by [FEAR]Tobi on Thu May 24, 2012 3:12 pm; edited 2 times in total |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Posted: Wed May 23, 2012 8:41 pm Post subject: |
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Aw yeah. Been waiting for this wad for awhile. With 2x damage active, I could see a few maps getting quite bloody and filled with marine corpses ;D. |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Posted: Wed May 23, 2012 9:10 pm Post subject: Re: TNS #41 - Hell Revealed 2 (Part I) |
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[FEAR]Tobi wrote: | 2x Monster damage will already be on in the first rotation. |
Is this necessary? HR2 is not exactly an easy wad, so a "normal" rotation should be fun too I think. It also would be nice to let people who don't like "pain" rotations have some fun too. |
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__Lagger__ has entered the game!
Joined: 24 May 2012
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Posted: Thu May 24, 2012 2:46 pm Post subject: |
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From my experience the regular damage cycles never last long, unless you cannot access a key or platform because the floor won't lower. Yet I do enjoy the regular cycles a lot. I find the comparison in map finishing times and trap handling between regular and double damage quite entertaining. Please, give it 1 regular cycle. Finishing it won't take long. |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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