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PiP view for coop/survival

 
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Evolution
Wicked Sick!


Joined: 06 Sep 2005

PostPosted: Sat May 26, 2012 3:01 pm    Post subject: PiP view for coop/survival Reply with quote

Would be awesome for spectators; handy and fun for players.

A dmflag or server setting would likely be needed to allow players joined to see it, for tourney/competitive reasons.

The PiP should view either a random player; or the player with most kills on the scoreboard. If that player is yourself then it will of course follow the next player down.

The view could also perhaps be changed with the addition of binds, perhaps like the Private Message /voice chat mute system, like so:
Code:
bound key > up/down > enter/return


A reminder that this would be completely optional, and very easy to toggle if the window gets in your way when you play:

Code:
bind x "toggle pip"


Another addition would be to have the cvar "pip_coop" to toggle, to avoid removing PiP from duels all the time


Last edited by Evolution on Sat May 26, 2012 3:52 pm; edited 3 times in total
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Sr69Mm-jC
Unstoppable!


Joined: 21 Jul 2011

PostPosted: Sat May 26, 2012 3:19 pm    Post subject: Reply with quote

Who would it view when you're on a freeview? The top player? What if you're viewing the top player yourself?
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Wed Aug 15, 2012 9:21 am    Post subject: Reply with quote

I don't see this working in an intuitive/non-confusing way. Sorry.
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