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Thing_Damage TID

 
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Krawa
There is a limit


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Sun Feb 26, 2012 5:39 pm    Post subject: Thing_Damage TID Reply with quote

Thing_Damage has a problem with TID.
We tested the player number to TID scripts (tns28.wad) with a script for Thing_Damage.
Damage to player 0 always works. Damage to other players work only if there are player numbers missing. If they are all in a row nothing happens to player number > 0.
This post is a reminder for Worst's clown shoe investigation.
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phenex2
Unstoppable!


Joined: 10 Jan 2008

PostPosted: Thu Feb 07, 2013 3:03 am    Post subject: Reply with quote

this 'might' be fixed in 10902. needs testing.
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Krawa
There is a limit


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Sat Jan 27, 2018 2:11 pm    Post subject: Reply with quote

No, not fixed yet (1.10.b08).

Demo wad: thing_damage_demo1.wad
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Sat Jan 27, 2018 5:27 pm    Post subject: Reply with quote

Found and fixed. Thanks Krawa
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