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1on1 Mapping Competition
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spacepirate
AssPants


Joined: 25 Jan 2005
Location: que pasa

PostPosted: Thu Jul 22, 2010 12:03 am    Post subject: Reply with quote

I take mapslot 1 on basemap b!
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TheCupboard
Generic Title


Joined: 25 Feb 2007
Location: USA

PostPosted: Thu Jul 22, 2010 2:40 am    Post subject: Reply with quote

Code:
<DeathBR1ngeR> someone
<DeathBR1ngeR> sign me up for A on the mapping thing!
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Quiksilver
Spamming!


Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Thu Jul 22, 2010 5:23 am    Post subject: Reply with quote

haha, I got DB into it.

Here's new screenies.

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[WH]-Wilou84
Unstoppable!


Joined: 09 Sep 2006
Location: Paris, France

PostPosted: Thu Jul 22, 2010 2:34 pm    Post subject: Reply with quote

EarthQuake wrote:
I'm designing mine for OS gameplay

Same here.
Cool screenies you guys have posted so far !

My map is near completion I think. It's mostly green, a crypt with metallic support beams and torches, made in almost 2 days. Kinda close to my first SP map, theme-wise.


"Tithe". You will pay in blood, flesh and bones.

I tried not to detail things that much, not to have players confused more than necessary.
Gameplay is inspired by Lazarus map04 and king1 in some way. I just hope it won't be all about spawnrape :p

Also, for those who work on map A, watch out : that spawn near the RL in the down-left corner is actually a SP start, not a DM spawn point. When I realized it during testing, it was too late already :>
Talk about a confusing competition...
Nevertheless I think it flows pretty well.
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EarthQuake
Wicked Sick!


Joined: 02 Apr 2004
Location: Athens, Ohio. Dieblieber gonna getcha!

PostPosted: Thu Jul 22, 2010 3:22 pm    Post subject: Reply with quote

At first I was pretty positive I was going to win, but you guys are starting to make me nervous. I think I just tripped over my ego. Razz
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pErf3ct _DaRk_
Unstoppable!


Joined: 07 Oct 2007
Location: France - Teh 21

PostPosted: Thu Jul 22, 2010 3:53 pm    Post subject: Reply with quote

Let's try to post cool looking screenshots, even though I'll be ridiculous.

A view from Doom Builder :


And three other shots :






Map has no name yet, I must think of one..
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Doomkiller
Posting Spree!


Joined: 02 Apr 2010

PostPosted: Thu Jul 22, 2010 4:01 pm    Post subject: Reply with quote

These maps are all looking good. I'm interested to see how everyone in groupB tackles those two shot guns next to each other.

I have another question. Can we add music?
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wabe
Posting Spree!


Joined: 22 Feb 2010
Location: Jyväskylä, Finland

PostPosted: Thu Jul 22, 2010 4:12 pm    Post subject: Reply with quote

Doomkiller wrote:

I have another question. Can we add music?

Yeah, music is more than welcome. MIDI is preferred music format here, because size of it is usually pretty small.
Some tracker formats can be small too (xm, s3m, mod etc...)
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Quiksilver
Spamming!


Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Thu Jul 22, 2010 5:02 pm    Post subject: Reply with quote

EDIT - Thanks to Chaindude, its fixed.

Last edited by Quiksilver on Fri Jul 23, 2010 4:15 am; edited 1 time in total
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wabe
Posting Spree!


Joined: 22 Feb 2010
Location: Jyväskylä, Finland

PostPosted: Thu Jul 22, 2010 5:25 pm    Post subject: Reply with quote

Try this:
Code:
map MAP01 "BloodBoil"
music D_RUNNIN
sky1 sky1 0.0


What about now? Very Happy


Last edited by wabe on Thu Jul 22, 2010 5:35 pm; edited 1 time in total
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Quiksilver
Spamming!


Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Thu Jul 22, 2010 5:31 pm    Post subject: Reply with quote

N/m disregard this message.

Last edited by Quiksilver on Fri Jul 23, 2010 4:15 am; edited 1 time in total
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pErf3ct _DaRk_
Unstoppable!


Joined: 07 Oct 2007
Location: France - Teh 21

PostPosted: Thu Jul 22, 2010 5:42 pm    Post subject: Reply with quote

Try to delete the lump then re-write a clear lump :
Code:
Map Map01 "This is my level"
Music D_RUNNIN
Sky1 RSKY1 0.0
Next Map02


Of course, RSKY1 will be the patch that you imported, modify it as needed. Smile
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Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Thu Jul 22, 2010 7:23 pm    Post subject: Reply with quote

Wilou wrote:
I tried not to detail things that much, not to have players confused more than necessary.

I'm trying not to because it's a total waste of time if no-one's ever gonna play it. I'll concentrate on gameplay, and if they like it then maybe I'll go back to it.

Wilou wrote:
Talk about a confusing competition...

Yeah, I didn't think Worst and Wabe had done themselves any favours with the seemingly random item placement on B, but people seem to be rising to the challenge quite admirably Very Happy

Personally I find all these screenshots to be far too distracting - although it does help to know what themes have already been used. And I'm really trying hard not to look at other people's in-editor pics! Anyways, I figure people are going to be making quite some changes for a while yet, so from me - in the words of The Dark Messenger - "You'll get nothing, and like it!"

Just wait and see Razz
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Quiksilver
Spamming!


Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Fri Jul 23, 2010 2:05 am    Post subject: Reply with quote

I fixed it, I just deleted the mapinfo lump. I was afraid the music wouldn't stay, but it does. Thanks to Chaindude for being totally awesome.

Inb4anyoneelse

http://wadhost.fathax.com/files/BloodBoilDuel.zip

Currently being hosted for playtest (and promotion) at Chicago TotalTrash at this address -> 66.225.231.106:9668

Enjoy!

EDIT- Hey, What about making like a Duel32 type wad when this is all over? It would be pretty sweet, wouldn't it? Almost legendary.
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Devisin
On a Rampage!


Joined: 30 Oct 2009

PostPosted: Fri Jul 23, 2010 9:25 pm    Post subject: Reply with quote

sign me up for A , can you ? Smile
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wabe
Posting Spree!


Joined: 22 Feb 2010
Location: Jyväskylä, Finland

PostPosted: Fri Jul 23, 2010 9:43 pm    Post subject: Reply with quote

Quiksilver wrote:
What about making like a Duel32 type wad when this is all over? It would be pretty sweet, wouldn't it? Almost legendary.

What do you mean like Duel32? We were planning to make one wad from all of these wads, if that is what you meant. The most voted map gets the place of map01, second map02... ->
Name for the wad is also already decided. It is worst's decision if he wants to reveal it at this moment. (I dont actually remember what it was... worst, help me out!)
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Quiksilver
Spamming!


Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Fri Jul 23, 2010 9:49 pm    Post subject: Reply with quote

I mean having a lobby where you can choose the map, like duel32. Was that what the plan was?
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wabe
Posting Spree!


Joined: 22 Feb 2010
Location: Jyväskylä, Finland

PostPosted: Fri Jul 23, 2010 9:52 pm    Post subject: Reply with quote

That was not our original plan, but I dont think it is a bad idea.
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Quiksilver
Spamming!


Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Fri Jul 23, 2010 10:58 pm    Post subject: Reply with quote

Zduel**.wad (the ** being the number of maps submitted)

Anyway, I can't wait to see the next persons entry. If anyone wants their wad playtested on a dedicated serv, I can put it up on TotalTrash. Just get in touch with me on irc.quakenet.org #IDL
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IleKallio
Dominating!


Joined: 14 Jun 2009
Location: they/them

PostPosted: Fri Jul 23, 2010 11:17 pm    Post subject: Reply with quote

Doomkiller wrote:
I'm interested to see how everyone in groupB tackles those two shot guns next to each other.




There's a button next to da bomstik that lowers the SSG Razz
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