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Madgunner Dominating!
Joined: 23 Nov 2003 Location: Atlanta,GA
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Posted: Tue Sep 16, 2008 3:01 pm Post subject: Another wall texture question, new animated wall textures |
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I have yet another question about wall textures. Is it possible in Zdaemon to have new animated wall textures? |
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[WH]-Wilou84 Unstoppable!
Joined: 09 Sep 2006 Location: Paris, France
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Posted: Tue Sep 16, 2008 3:27 pm Post subject: Re: Another wall texture question, new animated wall texture |
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Madgunner wrote: | I have yet another question about wall textures. Is it possible in Zdaemon to have new animated wall textures? |
Of course. :)
Check this out, provided you're already familiar with basic wad editing stuff. |
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BestOfTheWorst Unstoppable!
Joined: 02 Jun 2006
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Posted: Tue Sep 16, 2008 3:34 pm Post subject: |
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if you're not aiming for boom compatibility, the ANIMDEFS lump might prove much easyer to use. (note: camera textures and some minor stuff doesn't currently work in zdaemon.) |
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Quiksilver Spamming!
Joined: 02 Dec 2004 Location: Portlandia, Oregon
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Posted: Tue Sep 16, 2008 8:24 pm Post subject: |
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man I love those camera texures in ST. Its almost cheating, being able to see into other rooms without being there. |
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Madgunner Dominating!
Joined: 23 Nov 2003 Location: Atlanta,GA
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Posted: Tue Sep 16, 2008 9:44 pm Post subject: |
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BestOfTheWorst wrote: | if you're not aiming for boom compatibility, the ANIMDEFS lump might prove much easyer to use. (note: camera textures and some minor stuff doesn't currently work in zdaemon.) |
Wait, ANIMDEFS work with Zdaemon? I had no idea they had been implemented? Yeah I guess I'll use that then... thanks! |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Thu Sep 18, 2008 10:20 pm Post subject: |
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It does but you have to do it the numbering way rather than using the texture names, like this:
Code: | texture SNOTFALL1
pic 1 tics 5
pic 2 tics 5
pic 3 tics 5 |
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