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TNS #580 - Full Moon 2

 
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Keyboard_Doomer
Unstoppable!


Joined: 11 Jan 2015

PostPosted: Thu Sep 22, 2022 8:21 am    Post subject: TNS #580 - Full Moon 2 Reply with quote



The sequel to Full Moon follows roughly the same pattern as the original, except this time with no 1000+ monsters maps. The wad is still a wild combination of 1-hour speedmaps with mostly low monster counts and a few slaughter(-ish) maps throw in. That of course means starting with -fast monsters, 2x damage and pistol starts and a crazy ride guaranteed!

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom0_12_1
PWADs: fullmoon2.rc1
Maps: 01-15, 31, 32, 16-30
Lives: 1
Players: 30/100
Item Respawn Time: 60 seconds
Player Join Limit: 3 minutes

Date: 22nd September 2022

Euro session: 19:00 BST/14:00 EDT at [L@P], Finland
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GreenchiL
Unstoppable!


Joined: 19 Aug 2011
Location: #FS #Ducks YouTube: Rosh Fragger

PostPosted: Wed Oct 05, 2022 8:10 pm    Post subject: Reply with quote

https://www.youtube.com/watch?v=dHcGUAUpZAQ

Went a bit... AFK with this one. Is there a way to Auto-F12 when a map ends and new one begins?!
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Krawa
There is a limit


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Wed Oct 05, 2022 11:16 pm    Post subject: Reply with quote

Yes, there are spy triggers which change the spectator camera.
You can set them via console.
Here the full list:

* spy_trig_secret: false=disable, true=everyone
* spy_trig_multikill: list 0-6
* spy_trig_spree: list 0-6
* spy_trig_flag: list 0-6
* spy_trig_clear: clears all spy_trig settings
* spy_trig_join: list 0-6, $nickname, #player_id (will automatically changed to $nickname).

List 0-6:
0=disable, 1=within teams only, 2=everyone,
3=red team only, 4=blue team only,
5=green team only, 6=white team only
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