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[1.10b01] Weapon refresh & DMFlag switching - Spectating

 
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Oxyde
Dominating!


Joined: 01 Feb 2012
Location: France (67) Host: Zero Dawn

PostPosted: Tue May 13, 2014 11:12 pm    Post subject: [1.10b01] Weapon refresh & DMFlag switching - Spectating Reply with quote

What does it affect: Spectators and the way the game is displayed.

Severity: Annoying but far from critical

How to reproduce Have a server set with "sv_oldweaponswitch 1" and spectate through someone's eyes. Change this DMflag via RCon to 0. When the player will pick a weapon, the game will have the weapon change, except it hasn't actually changed for the person you are spectating.
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Krawa
There is a limit


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Wed Jan 31, 2018 9:30 pm    Post subject: Reply with quote

How to reproduce the problem:

- Start Doom2 map01 with sv_oldweaponswitch 0
- 1 player joins and take no weapon, 1 spectates
- Change sv_oldweaponswitch 1 online
- Player goes to start area and take BFG, player and spectator see BFG as weapon
- Player takes SSG (or RL or chainsaw), player sees BFG (because of weapon order BFG stays), spectator sees SSG (or RL or chainsaw)

Seems spectators don't get the information that sv_oldweaponswitch changed.


Last edited by Krawa on Sun Feb 11, 2018 6:36 pm; edited 1 time in total
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Sat Feb 10, 2018 6:48 pm    Post subject: Reply with quote

Fixed
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