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[ACS] ChangeCamera; the cameras are crazy

 
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Zedek
has entered the game!


Joined: 10 Mar 2013
Location: Tijuana, México

PostPosted: Wed Dec 25, 2013 8:27 pm    Post subject: [ACS] ChangeCamera; the cameras are crazy Reply with quote

Well, the tittle says it all. Using changecamera changes the player view...but the view of the camera is moving everywhere.

http://speedy.sh/X4SMT/camera.wad
Just press the switch
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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Thu Dec 26, 2013 12:30 pm    Post subject: Reply with quote

I can confirm~.
Wad works with 1.09, in 1.10 camera rapidly spins in about 45 degrees
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Body-Guard
Unstoppable!


Joined: 08 Jan 2006
Location: Hungary

PostPosted: Sat Dec 28, 2013 7:56 pm    Post subject: Reply with quote

Only happens with uncapped fps for me. In 35fps mode cameras are fine.
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sun Dec 29, 2013 8:40 am    Post subject: Reply with quote

I can also confirm this. I noticed it during Friday’s Monster Mash last friday. We were playing Commander Keen Hunting.
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Sr69Mm-jC
Unstoppable!


Joined: 21 Jul 2011

PostPosted: Sun Apr 13, 2014 2:05 pm    Post subject: Reply with quote

Man, this renders some good wads out there pretty much unplayable because not everyone want (or even know how) to switch to 35fps mode. It hurts to see this topic still hanging in the "Unconfirmed bugs" section. I really hope it'll get sorted out eventually.
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Krawa
There is a limit


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Tue Nov 29, 2016 10:12 pm    Post subject: Reply with quote

The problem is still there (1.10b07) with uncapped fps. Demo wad of the initial post is no more available, so here's new camera_demo1.wad.

Wood, grey and grey stone switch are different angles.
Red switch is angle 0.
Green switch has angle 0 and pan value.
Blue switch has angle 0, pan value and pitch value.
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Sat Jan 27, 2018 6:41 pm    Post subject: Reply with quote

Fixed (in a non-optimal way, but still better than the alternative).
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