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TNS #271 - Cosa 'e mandinga

 
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Keyboard_Doomer
Unstoppable!


Joined: 11 Jan 2015

PostPosted: Thu Oct 20, 2016 1:51 am    Post subject: TNS #271 - Cosa 'e mandinga Reply with quote



Este jueves... oh, disculpe. Cosa 'e mandinga is a WAD released in 2014 with 13 well-designed techbase maps providing decent amount of challenge even for a bigger group for marines. Hope you'll join us to fight our way through these demon-infested bases!

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom080
PWADs: mandinga
Maps: 11-20, 25, 31, 32
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 20th October 2016

Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours)


Last edited by Keyboard_Doomer on Thu Oct 27, 2016 9:25 am; edited 1 time in total
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GreenchiL
Unstoppable!


Joined: 19 Aug 2011
Location: #FS #Ducks YouTube: Rosh Fragger

PostPosted: Thu Oct 20, 2016 12:07 pm    Post subject: Reply with quote

Tech-based maps are always fun to slay demons in!
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Keyboard_Doomer
Unstoppable!


Joined: 11 Jan 2015

PostPosted: Fri Oct 21, 2016 7:51 pm    Post subject: Reply with quote

Session statistics for this week:

First blood:
[DTU]hi_people | shot by a sergeant 1 minute and 34 seconds after joining

First blood in subsequent rotas:
2nd rota (-fast and 2x damage): The_Hat | couldn't evade a revenant's fireball 24 seconds after joining
3rd rota (random damage): fred512 | perforated by a chaingunner 1 minute and 7 seconds after joining

Peak server population:
30

Overall number of players that connected during the session:
114

Player death counts by obituaries (1st rota/2nd rota/3rd rota):
    2 killed themselves. (0/2/0)
    3 died. (0/3/0)
    33 mutated. (21/12/0)
    0 were squished. (0/0/0)
    0 went boom. (0/0/0)
    2 should have stood back. (1/1/0)
    17 were killed by a zombieman. (0/13/4)
    19 were shot by a sergeant. (1/8/10)
    23 were perforated by a chaingunner. (3/14/6)
    0 were slashed by an imp. (0/0/0)
    31 were burned by an imp. (4/26/1)
    5 were bit by a demon. (0/5/0)
    1 was eaten by a spectre. (0/1/0)
    13 were spooked by a lost soul. (0/6/7)
    2 got too close to a cacodemon. (1/1/0)
    26 were smitten by a cacodemon. (3/19/4)
    8 were punched by a revenant. (5/3/0)
    41 couldn't evade a revenant's fireball. (7/32/2)
    8 were squashed by a mancubus. (2/6/0)
    2 let an arachnotron get them. (1/1/0)
    0 were gutted by a Hell Knight. (0/0/0)
    14 were splayed by a Hell Knight. (0/14/0)
    0 were ripped open by a Baron of Hell. (0/0/0)
    4 were bruised by a Baron of Hell. (0/4/0)
    26 were incinerated by an archvile. (5/19/2)
    2 stood in awe of the spider demon. (0/0/2)
    15 were splattered by a cyberdemon. (3/12/0)
    5 couldn't dodge a destructor's rocket. (5/0/0)
    2 decided to become a martyr. (0/2/0)
    -----------------------------------------------------------------------
    304 deaths overall. (62/204/38‌)

Session lasted for 9 hours and 9 minutes and ended in the 3rd rota with the last map played being MAP15 which was also the last finished map.


Code:
top 10 players with most deaths (deaths/joins, death ratio):

Keyboard_Doomer  20/39,  51.28%
fred512          19/39,  48.72%
SPAZ             16/26,  61.54%
DaIcemann76      16/27,  59.26%
zeaz             16/28,  57.14%
AUTOTERROR       15/15, 100.00%, womp womp
aprosekin        13/30,  43.33%
HexTheRex        10/10, 100.00%, womp womp
jihado            9/10,  90.00%
mario86           7/13,  53.85%
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