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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Fri Sep 30, 2016 10:49 am Post subject: [C/S] Stealth monsters do not work correctly online |
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Hey,
Everyone knows it, but no bug report so here it is...
They do render invisible online but they do exist and keep shooting u do'h! |
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GreenchiL Unstoppable!
Joined: 19 Aug 2011 Location: #FS #Ducks YouTube: Rosh Fragger
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Posted: Fri Sep 30, 2016 11:17 am Post subject: |
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Is there any 'bug' associated with Stealth monsters online? I'm not aware of it tbh. To me, they work fine just like they do in single player. Invisible at first, and visible for a short moment when hit by a projectile.
So what exactly is the bug? |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Fri Sep 30, 2016 2:50 pm Post subject: |
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Thing is in singleplayer they do appear during shooting.
But in C/S mode they remain visible durinh shooting.
Yes, they do appear if you shoot them |
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GreenchiL Unstoppable!
Joined: 19 Aug 2011 Location: #FS #Ducks YouTube: Rosh Fragger
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Posted: Fri Sep 30, 2016 6:57 pm Post subject: |
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Ah, so apparently stealth monsters in multiplayer become visible for a longer period of time when hit/shot than they are supposed to. Sometimes they act as if they're not stealth at all. That's the bug I can recall now. |
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Krawa There is a limit
Joined: 23 Nov 2008 Location: #SDA
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Posted: Tue Jan 30, 2018 9:31 pm Post subject: |
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ZDoom Wiki explains it.
Single player works correctly, but online the monsters don't fade in when they are attacking.
If you continually fire at a monster with e.g. chaingun, the monster stays visible. That's correct.
Demo wad: stealth_monsters_demo |
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AF-Domains.net Dark Messenger of IRC
Joined: 01 Jun 2002 Location: United Kingdom
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Posted: Tue Jan 30, 2018 9:41 pm Post subject: |
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Moving to Confirmed |
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Kilgore Air Cavalry
Joined: 17 Jun 2003 Location: Up the river
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Posted: Sun Feb 11, 2018 5:45 pm Post subject: |
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Fixed. Thanks for the wad Krawa. |
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