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FMM #190 - Doom II Kill 'em All!

 
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Fri Feb 05, 2016 7:51 am    Post subject: FMM #190 - Doom II Kill 'em All! Reply with quote



This week on Friday’s Monster Mash, we will be playing “Doom II Hell On Earth Kill 'Em All”. This means that we will play through all maps of Doom II and kill all monsters on each map, except on MAP30. A script will exit the map automatically when all monsters on the map are killed.

In order to play Doom II like we intend to, we will use a mod made by Krawa and Rhinoduck. This wad contains some groovy features making this a fun quest for us. Just be there next Friday and play Doom II like you never did before.

SETTINGS

Game Mode: Cooperative
IWAD: Doom2: Hell On Earth
PWADs: Kill ‘Em All 6

Maps: 32 (MAP01-MAP15, MAP31-MAP32, MAP16-MAP30)
DMFLAGS:: 201933860 / 82360584
Skill: 3 – Ultra Violence
Timelimit: None
Killlimit: None
Players: 25/100
Voting: Kick + Map (if a map bugs out, Map Voting will save the day!)

ADDITIONAL SETTINGS
set sv_acs_world_exit 1
set no_map30 1
add_cvaroverride map30 sv_noexit 0
add_cvaroverride map30 sv_nocrosshair 1
add_cvaroverride map30 sv_nofreelook 1

Session times

On friday, the 5th of February 2016:

The European session starts at 21:00 GMT+1
The US session starts at 01:00 BST / 20:00 EDT (that's 00:00 GMT)

KILL THEM ALL!
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