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Nevanos Posting Spree!
Joined: 03 Jul 2012
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Posted: Wed Sep 23, 2015 6:10 pm Post subject: TNS #215 - NewGothic - Movement 1 (Revisited) |
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It's a big, noisy, gritty playground, it's NewGothic Movement 1 by ArmouredBlood. Come this Thursday for some intense slaughter action!
DMFLAGS: 1174487140 / 806496256 / 0
IWAD: doom2 or freedoom080
PWADs: ngmvmt1, ngmvmt1_zd_patch1
Maps: 01-16, 31
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes
Date: 24th September 2015
Euro session: 19:00 BST (that's 14:00 EDT)
US session: 19:00 EDT (that's 00:00 BST)
Servers:
- [L@P] - Germany, Europe
- DUI - New Jersey, USA
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Caleb13 Posting Spree!
Joined: 05 Feb 2014
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Posted: Wed Sep 23, 2015 10:45 pm Post subject: |
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Hmm, no Map21? AFAIR it's smaller and has lesser monster count than Map13. |
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Keyboard_Doomer Unstoppable!
Joined: 11 Jan 2015
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Posted: Thu Sep 24, 2015 4:00 am Post subject: |
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The problem is that map21 has well over 32,768 linedefs which means ZDaemon can't handle it. Not much we can do to make it work without massive modifying of the map which would most likely also include removing lots of detail and definitely take a lot of time. |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Thu Sep 24, 2015 9:44 am Post subject: |
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I could make it, there would be minimal detail loss... cuz I have no idea what the autor was using but i doubt it was DoomBuilder2... There is huge wasting of linedefs but in the overall the map is not that much huge |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Posted: Thu Sep 24, 2015 1:38 pm Post subject: |
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If you can, please do and send it to us in IRC or here! Would appreciate it. |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Thu Sep 24, 2015 3:13 pm Post subject: |
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Weird, Rhinoduck said that it does not worth it at all Okay... I will but I will not surly make it until TNS, and cuz I am leaving tomorrow to spend happy weekend with gf while day after i am getting new job no idea when itll be ready but ill try >) |
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rhinoduck Potatoes
Joined: 22 Oct 2012
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Posted: Thu Sep 24, 2015 8:10 pm Post subject: |
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Note to self: map13 is a lag fest |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Thu Sep 24, 2015 8:23 pm Post subject: |
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"Boom" |
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Caleb13 Posting Spree!
Joined: 05 Feb 2014
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Posted: Thu Sep 24, 2015 9:30 pm Post subject: |
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Not sure if we will ever play NG again in TNS, but here is list of things that blocked us:
-Map10: door in sector 163. Not sure why this one didn't work, maybe it is wrong in the patch?
-Map14: lift to the yellow key (sector 101).
-Map16: crusher in sector 99. Also, some doll crusher is improperly (?) done so it can kill several players at once. |
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rhinoduck Potatoes
Joined: 22 Oct 2012
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Posted: Thu Sep 24, 2015 9:44 pm Post subject: |
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Thanks, Caleb. I might make a fix when I have some free time. It can be used on other servers before TNS NG time comes again |
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Nevanos Posting Spree!
Joined: 03 Jul 2012
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Nevanos Posting Spree!
Joined: 03 Jul 2012
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