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(Z) Deathrun (beta)

 
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Aeyesx
Spamming!


Joined: 13 Oct 2012
Location: Czech Republic

PostPosted: Wed Dec 24, 2014 4:08 pm    Post subject: (Z) Deathrun (beta) Reply with quote

ZDeathrun
------------

Hello,

Happy to announce 98% accurate conversion of mod called "deathrun11" for zdaemon 1.10 beta02 + with additional improvements n' extra lolin "taunt radio".

Deathrun is survival mod where randomly picked player becomes activator and the rest of players will become runners.
The goal of runners is to run through the map to the exit and kill activator.
Activator has set of traps to defence and kill runners.

We made it up to map07
map08, 09 are converted up to 85%.

Thanks Royaltyness for providing stable server on zds://91.238.165.55:10682

Last ver. zdeathrun11y20
If anyone gets interested or wish to help anyhow feel free to contact me or zedek or on email medis0003@gmail.com

Credits
--------

Original author are:
Josse, dj-jo
With mappers : LordDamager, FateLord, W1D3A55, Noname/Krispy, Echo

Conversion:
ACS by : ZeDeK
DeHackEd & DehSUPP : Medis
Map fixes : Medis, Zedek
Thanks doomer for his ACS sparks library and dehsupp developing.

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Maikl_Russia
has entered the game!


Joined: 18 Jul 2005
Location: RU

PostPosted: Wed May 27, 2015 12:28 pm    Post subject: Re: (Z) Deathrun (beta) Reply with quote

Aeyesx wrote:
ZDeathrun
------------

...

Deathrun is survival mod where randomly picked player becomes activator and the rest of players will become runners
....


TOOOOOOOO bad random. You MUST fix it.
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Aeyesx
Spamming!


Joined: 13 Oct 2012
Location: Czech Republic

PostPosted: Wed May 27, 2015 12:48 pm    Post subject: Reply with quote

Last version here :

http://www.speedyshare.com/JfPhS/zdeathrun11y29b.7z

Is is 1.10 beta04 ready! (incompatible with older).
Random's improved here, if not ure welcome to help, yet its zedek's stuff
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