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rhinoduck Potatoes
Joined: 22 Oct 2012
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Posted: Tue Nov 12, 2013 11:39 pm Post subject: client crashes on map exit in "non-original" eXmY |
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The 1.09.01 client crashes on map exit in "non-original" eXmY maps if MAPINFO defining a successor is not present. E5 uses Heretic progression and information even if IWAD is Doom, e6m1 and e6m2 are the same case, e6m3 loops back to e6m1.
Maps that cause a crash: e0mY, e5m0, e6m0, >e6m3, e7mY and so on. Here's a very simple test wad; e6m5 has a W1 exit linedef in the middle of the room, the whole wall across the room in e6m6 is an exit switch.
NOTE: The zserv beta from 2013-05-31 holds and stays on the same map. |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Sun Sep 14, 2014 1:11 pm Post subject: |
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Crash remains as of 1.10 Beta 02 |
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Kilgore Air Cavalry
Joined: 17 Jun 2003 Location: Up the river
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Posted: Mon Sep 15, 2014 6:39 am Post subject: |
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What's the purpose of the last post when this has not been claimed to be fixed? |
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Body-Guard Unstoppable!
Joined: 08 Jan 2006 Location: Hungary
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Posted: Mon Sep 15, 2014 8:35 am Post subject: |
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A confirmation from an another user, it happens for him too. The report is still in the unconfirmed section, so I don't see any problem with that. |
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Kilgore Air Cavalry
Joined: 17 Jun 2003 Location: Up the river
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Posted: Mon Sep 15, 2014 6:42 pm Post subject: |
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Fixed. It will show up on the next release (110b03). |
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UberGewei SuperAntler
Joined: 01 Sep 2010 Location: The Netherlands
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Posted: Sun Oct 26, 2014 10:43 pm Post subject: |
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Crash fixed as of 1.10 Beta 03.
No, Seriously; Thanks Kilgore! you should be handed a medal for still putting a lot of effort into this source port. |
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