ZDaemon Forum Index ZDaemon
Client/Server DOOM
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

client crashes on map exit in "non-original" eXmY

 
Post new topic   Reply to topic    ZDaemon Forum Index -> Fixed Bugs
View previous topic :: View next topic  
Author Message
rhinoduck
Potatoes


Joined: 22 Oct 2012

PostPosted: Tue Nov 12, 2013 11:39 pm    Post subject: client crashes on map exit in "non-original" eXmY Reply with quote

The 1.09.01 client crashes on map exit in "non-original" eXmY maps if MAPINFO defining a successor is not present. E5 uses Heretic progression and information even if IWAD is Doom, e6m1 and e6m2 are the same case, e6m3 loops back to e6m1.

Maps that cause a crash: e0mY, e5m0, e6m0, >e6m3, e7mY and so on. Here's a very simple test wad; e6m5 has a W1 exit linedef in the middle of the room, the whole wall across the room in e6m6 is an exit switch.

NOTE: The zserv beta from 2013-05-31 holds and stays on the same map.
Back to top
View user's profile Send private message
Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Sun Sep 14, 2014 1:11 pm    Post subject: Reply with quote

Crash remains as of 1.10 Beta 02
Back to top
View user's profile Send private message Send e-mail
Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Mon Sep 15, 2014 6:39 am    Post subject: Reply with quote

What's the purpose of the last post when this has not been claimed to be fixed?
Back to top
View user's profile Send private message Visit poster's website
Body-Guard
Unstoppable!


Joined: 08 Jan 2006
Location: Hungary

PostPosted: Mon Sep 15, 2014 8:35 am    Post subject: Reply with quote

A confirmation from an another user, it happens for him too. The report is still in the unconfirmed section, so I don't see any problem with that.
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Mon Sep 15, 2014 6:42 pm    Post subject: Reply with quote

Fixed. It will show up on the next release (110b03).
Back to top
View user's profile Send private message Visit poster's website
UberGewei
SuperAntler


Joined: 01 Sep 2010
Location: The Netherlands

PostPosted: Sun Oct 26, 2014 10:43 pm    Post subject: Reply with quote

Crash fixed as of 1.10 Beta 03.

No, Seriously; Thanks Kilgore! you should be handed a medal for still putting a lot of effort into this source port.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    ZDaemon Forum Index -> Fixed Bugs All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group