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Ronald Rontard
Joined: 17 Aug 2005 Location: Netherlands Clan: [QnB]
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Posted: Fri Sep 12, 2014 10:49 am Post subject: FMM #152 - 1994 Tune-up Community Project [Part I] |
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This week on Friday’s Monster Mash, we will be playing the first part of “1994 Tune-up Community Project”. This wad was created by Snarboo and was released on the 20th of August 2011.
DESCRIPTION 1994 Tune-up Community Project
Everybody knows that most maps from 1994 are pretty terrible, but what if we took maps from the archive that permit modification and then redetailed them?
The purpose of this community wad is to improve on maps from 1994. Most maps from that time had strong layouts, but poor design decisions such as misaligned textures, bad texture choices, hidden doors and mandatory secrets to progress. The aim of this project is to fix those problems and take what was already strong about the original maps and improve it.
Friday’s Monster Mash ran this wad on the 24th of May 2013. You can find the forum thread about that session here.
SETTINGS
Game Mode: Cooperative
IWAD: Doom2: Hell On Earth
PWADs: 1994 Tune-up Community Project
Maps: 16 (MAP01-MAP15, MAP31)
DMFLAGS:: 202457188 / 82360699 / 0
Skill: 3 – Ultra Violence
Timelimit: None
Killlimit: None
Players: 50/50
Voting: Kick + Map (if a map bugs out, Map Voting will save the day!)
Session times
On friday, the 19th of September 2014:
The European session starts at 21:00 GMT+1
The US session starts at 01:00 BST / 20:00 EDT (that's 00:00 GMT)
Last edited by Ronald on Sun Sep 28, 2014 8:14 pm; edited 3 times in total |
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TheCupboard Generic Title
Joined: 25 Feb 2007 Location: USA
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Posted: Sun Sep 14, 2014 2:27 am Post subject: |
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You know you f*cking want it!......... |
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Ronald Rontard
Joined: 17 Aug 2005 Location: Netherlands Clan: [QnB]
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Posted: Mon Sep 15, 2014 12:13 pm Post subject: |
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TheCupboard wrote: | You know you f*cking want it!......... |
Yes, so let's give everybody another chance to make it next friday. |
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