View previous topic :: View next topic |
Author |
Message |
Thadeuss Wicked Sick!
Joined: 23 Jun 2005 Location: www.areashiftybun.com
|
|
Back to top |
|
|
Sr69Mm-jC Unstoppable!
Joined: 21 Jul 2011
|
|
Back to top |
|
|
TheCupboard Generic Title
Joined: 25 Feb 2007 Location: USA
|
Posted: Sat Jul 19, 2014 1:10 am Post subject: |
|
|
lol
they have to go a long way from RAGE and Doom 3 to reverse my skepticism. You don't just make a game like RAGE and do a complete 180 degree turn. |
|
Back to top |
|
|
DoomKid Unstoppable!
Joined: 09 May 2008 Location: Aussie Land
|
Posted: Wed Jul 23, 2014 1:09 am Post subject: |
|
|
I totally agree TheCupboard, however I will say I'm hesitantly excited. Rage wasn't recieved too well, and Doom 3 stopped being fun to play really fast. I think they've realized this, hence the (predicted) 180.
I think it may be a good thing overall that none of the original Doom team is on board. (Tim Willits doesn't count, he wasn't there for the first 3 episodes development!) And of course, a hearty "fuck you" to Zenimax for suing Carmack. Kinda hard for me to overlook that one, I've got a feeling the thought will occur to me while playing and soil the experience partially.
I definitely hope the best for this one, though I am still a bit uneasy. |
|
Back to top |
|
|
Buli Unstoppable!
Joined: 19 May 2012 Location: France
|
|
Back to top |
|
|
Jad On a Rampage!
Joined: 14 Jan 2007 Location: Heck
|
Posted: Wed Jul 23, 2014 8:17 am Post subject: |
|
|
So they released a trailer to a limited amount of people to quell the feelings of discomfort about the game running into problems, thereby reinforcing said negative feelings to the rest of the general public?
I mean I get showing it to the folks at QuakeCon first, I mean that's a bonus you should get for going, but it sounds like the reveal was taken quite well so why not show it to everyone now?
Honestly, I'm not sold yet. I just have this foreboding feeling.
I also read somewheres there is going to be a new focus on melee combat...
Yeah, okay, but you can f**k off if you're gonna pull back the camera and do pre-rendered fatality animations.
Heres to hoping some of that sprawling level design comes back too.
Edit:
Some of those comments in the petition are so terrible they are funny, most are just outright terrible
OH OH, something else I just thought of, how are they gonna market this DooM? They marketed RAGE as "From the creators of DooM [and Quake]", are they gonna stick that back in the promos?
"DooM, from the creators of DooM!"
Brilliant. |
|
Back to top |
|
|
spacepirate AssPants
Joined: 25 Jan 2005 Location: que pasa
|
Posted: Mon Aug 04, 2014 7:03 pm Post subject: |
|
|
Well what I like is no regenerating hp and fast paced, that's Doomy.
Don't know about the double jump, maybe it will be a MINE MINE MINE MINE dance but who knows, I am sure you can play a classic set up where you can't jump or whatever. I also hope the melee combat won't be too much like Halo.
I am very sceptical as Doom 3 literally made me cry when I finally got it so I don't know, I just wait.
They were talking about 4 players? Hell no! 16 players CTF with custom maps, YEAH! And if it is customizable I sure as hell will build every map of Goldeneye and Perfect Dark
And they made a good point that the game will be build by players that grew up with Doom, kinda like us, so that is cool. |
|
Back to top |
|
|
|