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Railgun won't auto-switch even if it has only 0-3 cells left

 
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Evolution
Wicked Sick!


Joined: 06 Sep 2005

PostPosted: Wed Mar 06, 2013 7:14 pm    Post subject: Railgun won't auto-switch even if it has only 0-3 cells left Reply with quote

To reproduce: Pick up the 1.09 Railgun. Fire until you have 3 cells or less. The Railgun won't switch out like other weapons will. To change: either fire; or choose another weapon. The problem will occur regardless of the "old weapon swtiching" server setting.

When sv_oldweaponswitch is OFF: Once you change, you can't select the Railgun again until you have enough ammo for it to fire once (standard behavior). That is standard behavior for all weapons, so that's good.

Demos:

Test #1 - Me and Alteus check behavior of all weapons except melee ones. Only the railgun has this issue.
Test #2 - Checked without instant weapon switching. Same result.
Test #3 - Checked to see if I could switch back to railgun with 0-3 cells, using new school weapon switching. I could not. This is the correct behavior anyway.

WAD needed: http://downloads.zdaemon.org/wads/insomnia_map27.zip
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phenex2
Unstoppable!


Joined: 10 Jan 2008

PostPosted: Fri Mar 08, 2013 1:30 am    Post subject: Reply with quote

fixed in upcoming version.
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