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FMM #072 - Interception

 
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sun Feb 10, 2013 2:40 pm    Post subject: FMM #072 - Interception Reply with quote



This week on Friday’s Monster Mash, we will be playing “Interception”. The wad was made by “The Interceptors”* and was released on the 16th of January 2013.

DESCRIPTION

"Interception" is a vanilla-compatible megawad for DOOM II. The story takes place in the distant future, and involves being part of a team of marines, who are sent a distress signal from an archeology site. The rest of your team is killed by some nasty hellspawns. Now it's your job to stop the invasion, or die trying. Along the way, you explore ancient military bases, an underground necropolis, and Hell itself.

This megawad contains 32 levels of pain, action, and raw fear; all of which is co-op and DM compatible! With killer atmosphere and an incredible score by XenoNemisis and stewboy, Interception takes things back to basics.


SETTINGS

Game Mode: Cooperative
IWAD: Doom2
PWADs: Interception / New Skins

Maps: 32 (MAP01-MAP32)
DMFLAGS: 201408612 / 82360686
Skill: 3 – Ultra Violence
Timelimit: None
Killlimit: None
Players: 50/50
Voting: Kick + Map

Session times

On friday, the 15th of February 2013:

The European session starts at 21:00 GMT+1
The US session starts at 01:00 BST / 20:00 EDT (that's 00:00 GMT)

* “The Interceptors” are: Matt534Dog, phobosdeimos1(RIP), valkiriforce, General Rainbow Bacon, Processingcontrol, purist, franckFRAG, C30N9, Marnetmar, Pottus, Razen, Memfis, sgt dopey, XenoNemisis, stewboy, 1ntru, and gun_psycho!


Last edited by Ronald on Wed Feb 20, 2013 8:35 am; edited 1 time in total
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Memfis
MemfisWatt


Joined: 29 Oct 2011

PostPosted: Sun Feb 10, 2013 4:51 pm    Post subject: Reply with quote

Cool, I made two maps for this. Smile (well, more like one and a half)
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