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BestOfTheWorst Unstoppable!
Joined: 02 Jun 2006
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Posted: Mon Jul 12, 2010 10:32 pm Post subject: 1on1 Mapping Competition |
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1on1 Mapping Competition
UPDATE: First beta is out! Download link at the bottom of the post
The idea is to make a duel map based on one of the two basemaps.
The basemaps will not have any sectors or linedefs or vertexes.. but just things pre-set in them.
This competition is Boom-compatible.
For a better description see and also rules
Rules that apply to both basemaps:- You may not add/remove/move or otherwise modify any weapons
- The maps must be Boom-compatible.
- Maps must be made for 1on1 (duel).
- One map per contestant.
- You may not use existing maps for your sectors/linedefs/vertexes.
- No voodoo dolls.
- You can use new textures and flats, as long as you dont have too many of them, and they dont give us trouble when compiling the wad.
- For new animated textures boom ANIMATED lump must be used, and its source included with the wad.
- Custom colormaps can also be used, as long as there's not too many of those either.
- Maps must not require jumping to reach any areas in them.
Extra rules for Basemap-A (lax version)
- You may not add/remove/move/modify any weapons by ANY MEANS.
- You may not add/remove/move/modify any deathmatch starts. You can however change their direction.
- Changing Z-coordinate of any thing is allowed (eg. things on lifts).
Extra rules for Basemap-B (strict version)- You may not add/remove/move/modify any pickups or deathmatch starts by ANY MEANS.
So you can pretty much only add things used for decoration/obstacles. - Changing Z-coordinate of any thing is allowed (eg. things on lifts).
- You may NOT change the direction of player starts.
- You may NOT have a short blue firestick at coordinates x:368, y:1891.
Sign ups are closed!
mapslots for Basemap-A <download> <preview>
0:LordBritish ?
1:DeathBR1ngeR ?
2:Devisin ?
3:Eagle-Eye ?
4:
5:SuperNova OK
6:
7:Quiksilver OK
8:
9:WestOfTheNorth OK
10:[WH]-Wilou84 OK
mapslots for Basemap-B <download> <preview>
1:spacepirate OK
2:Doomkiller OK
3:
4:[O]EmZee[O] OK
5:IleKallio OK
6:Cybershark OK
7:shinobi-cl OK
8:pErf3ct _DaRk_ OK
9:ZERO99 ?
10:EarthQuake ?
map status:
?: map has not been submitted yet, post your status!
OK: map has been submitted, good job.
Unable to open the basemap in your editor of choice?
Here are compatibility versions of basemap A and B, which should open in all map editors:
basemap-a_compat.wad
basemap-b_compat.wad
Once we're finished, we'll compile a wad with all the duel maps. The map order will not be the same as the mapslots given here.
EDIT:
You should post progress screenshots of your map in this thread, so we know what your map status is, and that you can get feedback, criticism, fanboys, motivation and possible voters for your map
Download -> 1on1comp_b1.zip
Server(s) -> [XXX] Duel Mapping Competition Beta - 1-on-1
Plas!
Last edited by BestOfTheWorst on Sun Oct 24, 2010 6:07 pm; edited 21 times in total |
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EarthQuake Wicked Sick!
Joined: 02 Apr 2004 Location: Athens, Ohio. Dieblieber gonna getcha!
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Posted: Mon Jul 12, 2010 10:42 pm Post subject: |
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Ya'know... why not?
Sign me up for B. It can't possibly take that long to make a 1on1 map. |
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ZERO99 Unstoppable!
Joined: 23 Jun 2006 Location: lolololololol
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Posted: Tue Jul 13, 2010 9:36 am Post subject: |
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hmmm this just keeps sticking in the back of my mind. i guess ill go for group b. |
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[WH]-Wilou84 Unstoppable!
Joined: 09 Sep 2006 Location: Paris, France
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Posted: Tue Jul 13, 2010 10:43 am Post subject: Re: 1on1 Mapping Competition |
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BestOfTheWorst wrote: | [*]You may not have a short blue firestick at coordinates x:368, y:1891. |
Awww, my whole concept depended on this... Guess I'll sign-up for basemap A then. |
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pErf3ct _DaRk_ Unstoppable!
Joined: 07 Oct 2007 Location: France - Teh 21
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Posted: Tue Jul 13, 2010 12:43 pm Post subject: |
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Signing up for B aswell. |
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shinobi-cl Dominating!
Joined: 31 Jul 2007 Location: Xile
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Posted: Tue Jul 13, 2010 8:41 pm Post subject: |
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a B for me, please... |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Wed Jul 14, 2010 12:26 am Post subject: Re: 1on1 Mapping Competition |
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Yo, sign me up for map B
* places a tall red firestick at 368,1891. |
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IleKallio Dominating!
Joined: 14 Jun 2009 Location: they/them
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Posted: Wed Jul 14, 2010 1:08 am Post subject: |
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Eyah, B for me aswell. |
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LordBritish God like!
Joined: 26 May 2005 Location: Britannia
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Posted: Wed Jul 14, 2010 1:20 am Post subject: |
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nobody seems to like a so i'll do it |
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SuperNova Unstoppable!
Joined: 12 May 2008 Location: Toledo, OH, Clan: >AC<
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Posted: Wed Jul 14, 2010 5:51 am Post subject: |
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-EDIT- God I can be really dense sometimes, ok since LB is from Ohio, I'll do the opposite of LBJ and go with my fellow Ohioan. By the way LB, did you see that Big Z is leaving Cleveland, too? rofl |
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_Death_ Posting Spree!
Joined: 01 Sep 2009 Location: The lower side of Hell's Ass.
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Posted: Wed Jul 14, 2010 6:51 am Post subject: |
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After reading the threads three times, I've decided that i'll participate.
Base-B please |
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Eagle-Eye God like!
Joined: 13 Oct 2007 Location: League Master Clan: .CI.
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Posted: Wed Jul 14, 2010 12:41 pm Post subject: |
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I'm confused as hell with this but I like 1vs1 and I used to map...? So sure, shoot me up with whatever, probably A as it looks like it's less popular!
Oh and how long do we get? Someone needs to explain with diagrams, pie charts and nice pictures. |
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SuperNova Unstoppable!
Joined: 12 May 2008 Location: Toledo, OH, Clan: >AC<
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Posted: Wed Jul 14, 2010 4:58 pm Post subject: |
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From what I can see Nero, it looks like each category has a select base model map and the people of that category are responsible for texturing and placing all things. It would seem the things amount isn't limited to a certain number, so feel free to go all out there.
My question with it is, I know you do not wish for us to build sectors or linedefs or vertexes, but are we free to edit the base models for the purpose of detail? Like splitting a linedef, changing alignment and adding separate textures for more detail? |
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[WH]-Wilou84 Unstoppable!
Joined: 09 Sep 2006 Location: Paris, France
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Posted: Wed Jul 14, 2010 5:06 pm Post subject: |
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SuperNova wrote: | My question with it is, I know you do not wish for us to build sectors or linedefs or vertexes, but are we free to edit the base models for the purpose of detail? Like splitting a linedef, changing alignment and adding separate textures for more detail? |
From what I get, actually we're supposed to draw sectors and stuff ( we'll only be given a .wad containing Things and nothing else ), so yeah, detailing is our business.
Basically, you can't move / modify the items, but you can build everything else around them ( sectors and so on ).
That, or maybe your post was an attempt at confusing Nero even more :p |
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SuperNova Unstoppable!
Joined: 12 May 2008 Location: Toledo, OH, Clan: >AC<
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Posted: Wed Jul 14, 2010 5:18 pm Post subject: |
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Haha, holy shit. Nero I am so sorry, I completely misread that. Granted, I read it at 3 in the morning and my marbles were all out of order.
Could someone send me the boom.cfg, mine is corrupt it seems and I don't use DB because I'm an outdated piece of crap. |
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Quiksilver Spamming!
Joined: 02 Dec 2004 Location: Portlandia, Oregon
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Posted: Wed Jul 14, 2010 6:35 pm Post subject: |
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I'm down with going for map A. Sign me up |
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BestOfTheWorst Unstoppable!
Joined: 02 Jun 2006
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Posted: Wed Jul 14, 2010 9:24 pm Post subject: |
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Eagle-Eye wrote: | Oh and how long do we get? |
Last edited by BestOfTheWorst on Mon Oct 04, 2010 10:10 pm; edited 1 time in total |
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EarthQuake Wicked Sick!
Joined: 02 Apr 2004 Location: Athens, Ohio. Dieblieber gonna getcha!
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Posted: Thu Jul 15, 2010 12:28 am Post subject: |
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Hahahaha |
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dewww God like!
Joined: 29 Dec 2006
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Posted: Thu Jul 15, 2010 12:55 am Post subject: |
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this thread is insane. also this project. the final file should be named CONFUSED.WAD |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Thu Jul 15, 2010 1:29 am Post subject: |
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So you won't be wanting any of the resultant output for Euro tournies then I guess |
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