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Guidelines for what you can submit (updated 07/06/07)

 
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deathz0r
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Joined: 18 Apr 2002
Location: I ride with the kangaroos

PostPosted: Tue Apr 26, 2005 12:45 pm    Post subject: Guidelines for what you can submit (updated 07/06/07) Reply with quote

Before this little problem gets out of hand, you are not permitted to submit the following to ZDReview:

* Edits of Doom, Doom 2 and other commercial maps
* Unauthorized edits of other user-created maps
* Stolen skins

The punishment varies from your submission not being officially reviewed, your submission thread being deleted, and possibly even worse if you are intentionally interrupting our service.

This list will be updated when neccessary.

EDIT: Please make sure you add the mapcycle for server requests. That makes our job a lot easier.
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Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Thu Jun 07, 2007 12:13 pm    Post subject: Reply with quote

figured it was time for some extra pointers here Smile

the '2 sector' problem seems to have subsided now but i'll just refresh people's memories. if a map is just a couple of simple rooms and corridors without any context (ie it isn't a joke as part of a larger work) then we do not want it. and no i don't care if it's your first map or your 100th - go look at some real maps then come back when you have a clue.

following a recent public outcry it is apparent that neither do we want to see YetAnotherBlandCoop.WAD. if it looks like crap and the only redeeming feature is supposedly that it has more monsters than the one someone made last week then please keep it off the internets.

it would also be appreciated if people did not try to wiggle around these guidelines by chucking in replacement monsters or weapons.
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