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  Topic: :: Zero Dawn :: A new server cluster !
Oxyde

Replies: 1
Views: 31

PostForum: ZDaemon Help & Chatter   Posted: Sat Apr 21, 2018 11:31 am   Subject: :: Zero Dawn :: A new server cluster !
Bonjour à tous !

I am pleased to announce (really late though) that a new server set is available for all your Doom needs !
The server is called, as you guessed it, Zero Dawn!

We aim to provid ...
  Topic: Watch me Struggle: Attempting to use Old DOOM Map Editors!
Oxyde

Replies: 3
Views: 92

PostForum: General Offtopic Chat   Posted: Tue Apr 17, 2018 5:26 pm   Subject: Watch me Struggle: Attempting to use Old DOOM Map Editors!
[url=http://www.zdaemon.org/index.php?CMD=news_item&ID=1295&RID=46]Shared for justice !

Interesting video! Aside from the struggle of learning new tools, did you run into particular issues ...
  Topic: 1.10.01 (2018-03-16) New corpses always appear on map reset
Oxyde

Replies: 4
Views: 285

PostForum: Fixed Bugs   Posted: Sun Apr 08, 2018 11:43 am   Subject: 1.10.01 (2018-03-16) New corpses always appear on map reset
I have noticed that under 1.10.02 ; When you die in Survival and move to Spectator; your corpse disappears, could this be a side effect of this fix ?
  Topic: [Heretic] Grabbing any ammo gives max ammount
Oxyde

Replies: 3
Views: 189

PostForum: Fixed Bugs   Posted: Tue Mar 27, 2018 7:44 pm   Subject: [Heretic] Grabbing any ammo gives max ammount
Demo wad:
Thank you Krawa !
  Topic: Ghost items are still a thing
Oxyde

Replies: 2
Views: 143

PostForum: Unconfirmed Bugs   Posted: Wed Mar 21, 2018 2:01 pm   Subject: Ghost items are still a thing
So please don't mix the bugs and tell us: do you still see ghost items?
In the case mentionned above; 100% of the time
On other cases; Depends on what the server's performance is. Home hosted server ...
  Topic: Crashing in console
Oxyde

Replies: 5
Views: 1568

PostForum: Fixed Bugs   Posted: Tue Mar 20, 2018 2:48 pm   Subject: Crashing in console
The cursor appeared for me, but the game didn't crash nor did I get any strange messages.

Same results for me !
  Topic: Ghost items are still a thing
Oxyde

Replies: 2
Views: 143

PostForum: Unconfirmed Bugs   Posted: Mon Mar 19, 2018 11:42 pm   Subject: Ghost items are still a thing
Salut,

I think I found out why ghost items still exist, and it's much more simple one would think. This was asked by phenex2 years ago (Let's say you have 200 bullets.
You fire with your pistol on ...
  Topic: Infinite ammo extension to inventory items
Oxyde

Replies: 5
Views: 342

PostForum: Implemented Requests   Posted: Fri Mar 16, 2018 1:03 pm   Subject: Infinite ammo extension to inventory items
From the changelog:

1. Added a new dmflag (DF3_INFINITE_ITEMS = 4) and an associated CVAR
(sv_infiniteitems). It blocks the "consumption" of an item when it
is ...
  Topic: Infinite ammo extension to inventory items
Oxyde

Replies: 5
Views: 342

PostForum: Implemented Requests   Posted: Thu Mar 15, 2018 12:43 pm   Subject: Infinite ammo extension to inventory items
How about handling inventory item infiniteness with a separate sv_infiniteinventory instead? I don't think there is any need to differentiate between specific inventory items, and this naming should c ...
  Topic: Dead players can trigger a exit teleport
Oxyde

Replies: 3
Views: 238

PostForum: Rejected Bugs   Posted: Sun Mar 11, 2018 11:08 pm   Subject: Dead players can trigger a exit teleport
It's normal behaviour and sometimes used by runners

https://doomwiki.org/wiki/Suicide_exit

Indeed !
Also a showcase of said behavior : https://www.youtube.com/watch?v=251P7HjTl04
  Topic: Launcher Web Browser error
Oxyde

Replies: 1
Views: 138

PostForum: Fixed Bugs   Posted: Sun Mar 11, 2018 6:41 pm   Subject: Launcher Web Browser error
Hi all,
Another issue due to the evolution of ZDaemon's website vs the current method used to display internet pages from the browser :

https://i.imgur.com/DopqHRH.png
  Topic: CPW_CustomBulletAttack & CPW_CustomMissile online issues
Oxyde

Replies: 2
Views: 170

PostForum: Unconfirmed Bugs   Posted: Sun Mar 11, 2018 11:58 am   Subject: CPW_CustomBulletAttack & CPW_CustomMissile online issues
Hmm too bad nobody found this issue before 1.10 release :/
You can give it infinite ammo using dehacked possibly.

Actually this could work, but the aim I have for using this flag is for testing pu ...
  Topic: CPW_CustomBulletAttack & CPW_CustomMissile online issues
Oxyde

Replies: 2
Views: 170

PostForum: Unconfirmed Bugs   Posted: Sat Mar 10, 2018 10:07 pm   Subject: CPW_CustomBulletAttack & CPW_CustomMissile online issues
Hi all,
Two quick issues noticed on using these codepointers for custom attacks :
- Infinite Ammo DMFlag doesn't extend to these - So if you happen to use these weapons with this flag on, your ammo ...
  Topic: ZDaemon 1.10.01 - now available
Oxyde

Replies: 5
Views: 393

PostForum: ZDaemon Help & Chatter   Posted: Sat Mar 10, 2018 6:56 pm   Subject: ZDaemon 1.10.01 - now available
Starting there, what are the next plans for ZD? Smile
The question might seem dumb; but what we had through the last couple of releases were pretty amazing. I'm looking for a taste of what's to come !
  Topic: [Heretic] Grabbing any ammo gives max ammount
Oxyde

Replies: 3
Views: 189

PostForum: Fixed Bugs   Posted: Sat Mar 10, 2018 6:54 pm   Subject: [Heretic] Grabbing any ammo gives max ammount
Hey,
Easily reproduced on C/S mode; If you pick up any ammo type, small or large, you will be granted the maximum ammount of ammo.
  Topic: Infinite ammo extension to inventory items
Oxyde

Replies: 5
Views: 342

PostForum: Implemented Requests   Posted: Sat Mar 10, 2018 6:45 pm   Subject: Infinite ammo extension to inventory items
Salut à tous,

Seems more of a feature request that a bug to me, but here goes :
Make inventory items unlimited when sv_infiniteammo is on.
You might want to also add sv_infiniteammo 2 so you can ...
  Topic: Inventory conservation dmflag/cvar
Oxyde

Replies: 0
Views: 115

PostForum: Pending Requests   Posted: Sat Mar 10, 2018 6:44 pm   Subject: Inventory conservation dmflag/cvar
Salut à tous,

For anyone who has played Heretic and Hexen, you might have noticed that :
- When playing Heretic, your inventory items get reset to 1 for each item you have when you exit a map (ex ...
  Topic: 0-X CTF :: The CTF wad that will likely never be!
Oxyde

Replies: 6
Views: 1039

PostForum: Wad Editing   Posted: Sun May 07, 2017 11:17 am   Subject: 0-X CTF :: The CTF wad that will likely never be!
Shame. What I see here looks good. Don't throw that stuff away. Maybe and hopefully you'll find some motivation to finish this in the future.

Haha, I'm not dropping these!
The problem here is that ...
  Topic: 0-X CTF :: The CTF wad that will likely never be!
Oxyde

Replies: 6
Views: 1039

PostForum: Wad Editing   Posted: Sat May 06, 2017 3:21 pm   Subject: 0-X CTF :: The CTF wad that will likely never be!
Salut à tous!

I wanted to keep this thing as secret as possible and release if once I felt confident enough with the quality of the project, but I'm completely unable to stop myself from showing s ...
  Topic: Scoreboard overlaps with minimized statbar at intermission
Oxyde

Replies: 3
Views: 600

PostForum: Fixed Bugs   Posted: Thu Mar 23, 2017 8:25 pm   Subject: Scoreboard overlaps with minimized statbar at intermission
Obscure title, but fairly easy to understand with a screenshot :
http://i.imgur.com/kDgFrn9.png
 
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